#261D2D

Closest named color: Dark (#1B2431). oklch(24.9% 0.032 309.8), rgb(38, 29, 45).

Aa

White text reads best on this color (16.20:1).

About this color

#261D2D is a very dark, muted purple. In OKLCH its lightness is 25%, its chroma 0.032 and its hue 310°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Dark (#1B2431), ΔE 0.028 away. White text reads best on it, at 16.20:1.

Hue familyPurples
Lightnessvery dark (25%)
Chromamuted (0.032)
Temperaturein between
Nearest nameDark (#1B2431)
Black text1.29:1
White text16.20:1

Values

HEX#261D2D
RGBrgb(38, 29, 45)
HSLhsl(274, 22%, 15%)
OKLCHoklch(24.9% 0.032 309.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #261D2D 16.20:1 AAA Lc -105.7 Preferred for body text
Black text on #261D2D 1.29:1 Fails Lc 0.0 Not readable
#261D2D text on white 16.20:1 AAA Lc 103.1 Preferred for body text
#261D2D text on black 1.29:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F4F8

    oklch(97% 0.006 308.4)

  2. Step 100

    100

    #ECE8EF

    oklch(93.6% 0.01 311.2)

  3. Step 200

    200

    #DDD6E4

    oklch(88.6% 0.02 308.2)

  4. Step 300

    300

    #C8BAD4

    oklch(80.9% 0.039 309.5)

  5. Step 400

    400

    #AC96BE

    oklch(70.6% 0.062 309.6)

  6. Step 500

    500

    #987CAD

    oklch(63% 0.079 310.2)

  7. Step 600

    600

    #826599

    oklch(55.6% 0.085 309.3)

  8. Step 700

    700

    #6E5482

    oklch(49.1% 0.078 309.6)

  9. Step 800

    800

    #5A456A

    oklch(42.8% 0.065 309.8)

  10. Step 900

    900

    #4A3A56

    oklch(37.7% 0.051 310.1)

  11. Step 950

    950 (this color)

    #261D2D

    oklch(24.9% 0.032 309.8)

Export this scale for Tailwind in the Tailwind colors tool

#261D2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1A202E0.023
Deuteranopia (no green cones)#1C212D0.022
Tritanopia (no blue cones)#251F230.023
Achromatopsia (no color)#2020200.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #261D2D

    #261D2D

    oklch(24.9% 0.032 309.8)

  • #1C2414

    #1C2414

    oklch(24.7% 0.031 130)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #261D2D

    #261D2D

    oklch(24.9% 0.032 309.8)

  • #1E2031

    #1E2031

    oklch(25% 0.032 278.6)

  • #2C1B26

    #2C1B26

    oklch(24.9% 0.033 340.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #261D2D

    #261D2D

    oklch(24.9% 0.032 309.8)

  • #25220F

    #25220F

    oklch(25% 0.032 100.5)

  • #13261C

    #13261C

    oklch(24.9% 0.032 159.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #261D2D

    #261D2D

    oklch(24.9% 0.032 309.8)

  • #2B1F10

    #2B1F10

    oklch(25% 0.032 71.7)

  • #0C2625

    #0C2625

    oklch(24.8% 0.032 191.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #261D2D

    #261D2D

    oklch(24.9% 0.032 309.8)

  • #2F1C16

    #2F1C16

    oklch(24.9% 0.032 38.3)

  • #1C2414

    #1C2414

    oklch(24.7% 0.031 130)

  • #0D252C

    #0D252C

    oklch(24.9% 0.033 219.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #261D2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #261D2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.