#25333C

Closest named color: Gunmetal (#293241). oklch(31.2% 0.025 236.8), rgb(37, 51, 60).

Aa

White text reads best on this color (12.98:1).

About this color

#25333C is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.013 away. White text reads best on it, at 12.98:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.61:1
White text12.98:1

Values

HEX#25333C
RGBrgb(37, 51, 60)
HSLhsl(203, 24%, 19%)
OKLCHoklch(31.2% 0.025 236.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #25333C 12.98:1 AAA Lc -102.5 Preferred for body text
Black text on #25333C 1.61:1 Fails Lc 0.0 Not readable
#25333C text on white 12.98:1 AAA Lc 99.2 Preferred for body text
#25333C text on black 1.61:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E5EBEF

    oklch(93.7% 0.008 236.6)

  3. Step 200

    200

    #D0DBE3

    oklch(88.5% 0.016 239.1)

  4. Step 300

    300

    #B0C4D1

    oklch(80.9% 0.029 236.3)

  5. Step 400

    400

    #85A6BA

    oklch(70.7% 0.047 234.9)

  6. Step 500

    500

    #668FA9

    oklch(63% 0.06 236.8)

  7. Step 600

    600

    #4D7995

    oklch(55.5% 0.065 237.5)

  8. Step 700

    700

    #3E667F

    oklch(49.1% 0.06 237.2)

  9. Step 800

    800

    #335367

    oklch(42.6% 0.05 237.1)

  10. Step 900

    900

    #2D4554

    oklch(37.7% 0.039 236.7)

  11. Step 950

    950 (this color)

    #25333C

    oklch(31.2% 0.025 236.8)

Export this scale for Tailwind in the Tailwind colors tool

#25333C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F333C0.016
Deuteranopia (no green cones)#2C303C0.014
Tritanopia (no blue cones)#1D35360.019
Achromatopsia (no color)#3131310.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #25333C

    #25333C

    oklch(31.2% 0.025 236.8)

  • #3B2E25

    #3B2E25

    oklch(31.3% 0.025 56.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #25333C

    #25333C

    oklch(31.2% 0.025 236.8)

  • #223537

    #223537

    oklch(31.4% 0.025 204.2)

  • #2B313E

    #2B313E

    oklch(31.3% 0.025 265.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #25333C

    #25333C

    oklch(31.2% 0.025 236.8)

  • #3D2C2A

    #3D2C2A

    oklch(31.2% 0.026 26.3)

  • #363023

    #363023

    oklch(31.2% 0.024 86.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #25333C

    #25333C

    oklch(31.2% 0.025 236.8)

  • #3C2C31

    #3C2C31

    oklch(31.3% 0.025 358.1)

  • #303324

    #303324

    oklch(31.3% 0.026 117.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #25333C

    #25333C

    oklch(31.2% 0.025 236.8)

  • #382D38

    #382D38

    oklch(31.4% 0.025 326.1)

  • #3B2E25

    #3B2E25

    oklch(31.3% 0.025 56.4)

  • #29342A

    #29342A

    oklch(31.1% 0.023 147.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #25333C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #25333C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.