#253231

Closest named color: Gunmetal (#293241). oklch(30.5% 0.018 190.4), rgb(37, 50, 49).

Aa

White text reads best on this color (13.29:1).

About this color

#253231 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.018. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.031 away. White text reads best on it, at 13.29:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.018)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.57:1
White text13.29:1

Values

HEX#253231
RGBrgb(37, 50, 49)
HSLhsl(175, 15%, 17%)
OKLCHoklch(30.5% 0.018 190.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #253231 13.29:1 AAA Lc -102.9 Preferred for body text
Black text on #253231 1.57:1 Fails Lc 0.0 Not readable
#253231 text on white 13.29:1 AAA Lc 99.7 Preferred for body text
#253231 text on black 1.57:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F6

    oklch(97.1% 0.003 197.1)

  2. Step 100

    100

    #E6EBEB

    oklch(93.6% 0.005 197.1)

  3. Step 200

    200

    #D1DCDB

    oklch(88.6% 0.012 190.4)

  4. Step 300

    300

    #B2C5C3

    oklch(80.8% 0.021 189.1)

  5. Step 400

    400

    #8AA8A5

    oklch(70.8% 0.033 189)

  6. Step 500

    500

    #6C928F

    oklch(63.1% 0.042 190.1)

  7. Step 600

    600

    #537C79

    oklch(55.5% 0.046 190.1)

  8. Step 700

    700

    #436966

    oklch(49.1% 0.043 189.6)

  9. Step 800

    800

    #385553

    oklch(42.6% 0.035 190.5)

  10. Step 900

    900

    #304645

    oklch(37.6% 0.027 192.5)

  11. Step 950

    950 (this color)

    #253231

    oklch(30.5% 0.018 190.4)

Export this scale for Tailwind in the Tailwind colors tool

#253231 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3031310.018
Deuteranopia (no green cones)#2E2F310.017
Tritanopia (no blue cones)#2133320.006
Achromatopsia (no color)#2F2F2F0.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #253231

    #253231

    oklch(30.5% 0.018 190.4)

  • #372C2D

    #372C2D

    oklch(30.6% 0.016 11.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #253231

    #253231

    oklch(30.5% 0.018 190.4)

  • #28322C

    #28322C

    oklch(30.6% 0.017 158.9)

  • #253135

    #253135

    oklch(30.4% 0.018 220.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #253231

    #253231

    oklch(30.5% 0.018 190.4)

  • #352C32

    #352C32

    oklch(30.5% 0.017 338.3)

  • #372C28

    #372C28

    oklch(30.4% 0.018 41)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #253231

    #253231

    oklch(30.5% 0.018 190.4)

  • #322D36

    #322D36

    oklch(30.6% 0.017 310.1)

  • #352E26

    #352E26

    oklch(30.6% 0.017 70.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #253231

    #253231

    oklch(30.5% 0.018 190.4)

  • #2D2E38

    #2D2E38

    oklch(30.4% 0.018 280.8)

  • #372C2D

    #372C2D

    oklch(30.6% 0.016 11.9)

  • #312F25

    #312F25

    oklch(30.4% 0.017 97.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #253231, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #253231 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.