#24313D

Closest named color: Gunmetal (#293241). oklch(30.7% 0.028 246.7), rgb(36, 49, 61).

Aa

White text reads best on this color (13.27:1).

About this color

#24313D is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.011 away. White text reads best on it, at 13.27:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.58:1
White text13.27:1

Values

HEX#24313D
RGBrgb(36, 49, 61)
HSLhsl(209, 26%, 19%)
OKLCHoklch(30.7% 0.028 246.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #24313D 13.27:1 AAA Lc -102.8 Preferred for body text
Black text on #24313D 1.58:1 Fails Lc 0.0 Not readable
#24313D text on white 13.27:1 AAA Lc 99.6 Preferred for body text
#24313D text on black 1.58:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E5EBF0

    oklch(93.7% 0.009 242.8)

  3. Step 200

    200

    #D0DBE5

    oklch(88.6% 0.018 245.4)

  4. Step 300

    300

    #B0C3D5

    oklch(80.8% 0.033 246.8)

  5. Step 400

    400

    #86A4C0

    oklch(70.6% 0.053 246.8)

  6. Step 500

    500

    #688EB1

    oklch(63.2% 0.068 246.9)

  7. Step 600

    600

    #4F779C

    oklch(55.5% 0.073 247.4)

  8. Step 700

    700

    #3F6486

    oklch(49% 0.069 247.4)

  9. Step 800

    800

    #34526C

    oklch(42.7% 0.056 245.8)

  10. Step 900

    900

    #2E4458

    oklch(37.7% 0.044 246.7)

  11. Step 950

    950 (this color)

    #24313D

    oklch(30.7% 0.028 246.7)

Export this scale for Tailwind in the Tailwind colors tool

#24313D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2C313E0.013
Deuteranopia (no green cones)#292E3D0.012
Tritanopia (no blue cones)#1C34350.023
Achromatopsia (no color)#3030300.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #24313D

    #24313D

    oklch(30.7% 0.028 246.7)

  • #392D20

    #392D20

    oklch(30.7% 0.028 68.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #24313D

    #24313D

    oklch(30.7% 0.028 246.7)

  • #1F3339

    #1F3339

    oklch(30.7% 0.028 218.7)

  • #2C2E3E

    #2C2E3E

    oklch(30.6% 0.029 279)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #24313D

    #24313D

    oklch(30.7% 0.028 246.7)

  • #3C2B26

    #3C2B26

    oklch(30.7% 0.027 37)

  • #33301F

    #33301F

    oklch(30.7% 0.029 99.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #24313D

    #24313D

    oklch(30.7% 0.028 246.7)

  • #3C2A2D

    #3C2A2D

    oklch(30.7% 0.027 7.7)

  • #2C3223

    #2C3223

    oklch(30.6% 0.027 125.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #24313D

    #24313D

    oklch(30.7% 0.028 246.7)

  • #392A35

    #392A35

    oklch(30.7% 0.029 336.1)

  • #392D20

    #392D20

    oklch(30.7% 0.028 68.7)

  • #24342A

    #24342A

    oklch(30.7% 0.028 156.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #24313D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #24313D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.