#243131

Closest named color: Gunmetal (#293241). oklch(30.1% 0.017 196.3), rgb(36, 49, 49).

Aa

White text reads best on this color (13.47:1).

About this color

#243131 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.017. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.031 away. White text reads best on it, at 13.47:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.017)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.55:1
White text13.47:1

Values

HEX#243131
RGBrgb(36, 49, 49)
HSLhsl(180, 15%, 17%)
OKLCHoklch(30.1% 0.017 196.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #243131 13.47:1 AAA Lc -103.1 Preferred for body text
Black text on #243131 1.55:1 Fails Lc 0.0 Not readable
#243131 text on white 13.47:1 AAA Lc 99.9 Preferred for body text
#243131 text on black 1.55:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F6

    oklch(97.1% 0.003 197.1)

  2. Step 100

    100

    #E5EBEB

    oklch(93.6% 0.006 197)

  3. Step 200

    200

    #D1DCDB

    oklch(88.6% 0.012 190.4)

  4. Step 300

    300

    #B2C5C5

    oklch(80.9% 0.021 196.7)

  5. Step 400

    400

    #89A7A7

    oklch(70.6% 0.033 196.4)

  6. Step 500

    500

    #6B9292

    oklch(63.1% 0.043 196.1)

  7. Step 600

    600

    #537C7C

    oklch(55.6% 0.046 195.9)

  8. Step 700

    700

    #436869

    oklch(49% 0.042 198)

  9. Step 800

    800

    #375555

    oklch(42.6% 0.036 195.9)

  10. Step 900

    900

    #304646

    oklch(37.6% 0.027 196)

  11. Step 950

    950 (this color)

    #243131

    oklch(30.1% 0.017 196.3)

Export this scale for Tailwind in the Tailwind colors tool

#243131 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F30310.018
Deuteranopia (no green cones)#2D2E310.017
Tritanopia (no blue cones)#2032310.006
Achromatopsia (no color)#2F2F2F0.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #243131

    #243131

    oklch(30.1% 0.017 196.3)

  • #362B2B

    #362B2B

    oklch(30.1% 0.016 18.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #243131

    #243131

    oklch(30.1% 0.017 196.3)

  • #26312C

    #26312C

    oklch(30.1% 0.017 165.9)

  • #253035

    #253035

    oklch(30.1% 0.018 227.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #243131

    #243131

    oklch(30.1% 0.017 196.3)

  • #352B30

    #352B30

    oklch(30.2% 0.017 346.6)

  • #362C27

    #362C27

    oklch(30.3% 0.017 48.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #243131

    #243131

    oklch(30.1% 0.017 196.3)

  • #322C34

    #322C34

    oklch(30.3% 0.016 317.7)

  • #332D24

    #332D24

    oklch(30.1% 0.018 77.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #243131

    #243131

    oklch(30.1% 0.017 196.3)

  • #2D2D37

    #2D2D37

    oklch(30.1% 0.018 285.3)

  • #362B2B

    #362B2B

    oklch(30.1% 0.016 18.1)

  • #2F2F25

    #2F2F25

    oklch(30.2% 0.017 107.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #243131, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #243131 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.