#23353F

Closest named color: Gunmetal (#293241). oklch(31.8% 0.029 233.2), rgb(35, 53, 63).

Aa

White text reads best on this color (12.70:1).

About this color

#23353F is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.014 away. White text reads best on it, at 12.70:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.65:1
White text12.70:1

Values

HEX#23353F
RGBrgb(35, 53, 63)
HSLhsl(201, 29%, 19%)
OKLCHoklch(31.8% 0.029 233.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #23353F 12.70:1 AAA Lc -102.1 Preferred for body text
Black text on #23353F 1.65:1 Fails Lc 0.0 Not readable
#23353F text on white 12.70:1 AAA Lc 98.7 Preferred for body text
#23353F text on black 1.65:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F6F8

    oklch(97.1% 0.005 228.8)

  2. Step 100

    100

    #E4EBF0

    oklch(93.6% 0.01 238.5)

  3. Step 200

    200

    #CDDCE4

    oklch(88.6% 0.02 230.7)

  4. Step 300

    300

    #ABC5D4

    oklch(80.9% 0.035 233.2)

  5. Step 400

    400

    #7EA7BE

    oklch(70.7% 0.056 233.1)

  6. Step 500

    500

    #5C91AE

    oklch(63.1% 0.071 233.5)

  7. Step 600

    600

    #407B9A

    oklch(55.6% 0.078 233.5)

  8. Step 700

    700

    #326883

    oklch(49.2% 0.072 232.5)

  9. Step 800

    800

    #2A546B

    oklch(42.6% 0.061 234.6)

  10. Step 900

    900

    #274656

    oklch(37.7% 0.046 232.3)

  11. Step 950

    950 (this color)

    #23353F

    oklch(31.8% 0.029 233.2)

Export this scale for Tailwind in the Tailwind colors tool

#23353F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3034400.020
Deuteranopia (no green cones)#2C313F0.018
Tritanopia (no blue cones)#1938380.023
Achromatopsia (no color)#3333330.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #23353F

    #23353F

    oklch(31.8% 0.029 233.2)

  • #3E2E24

    #3E2E24

    oklch(31.6% 0.029 53.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #23353F

    #23353F

    oklch(31.8% 0.029 233.2)

  • #1F3739

    #1F3739

    oklch(31.8% 0.03 202.5)

  • #2A3242

    #2A3242

    oklch(31.7% 0.031 264)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #23353F

    #23353F

    oklch(31.8% 0.029 233.2)

  • #402C2B

    #402C2B

    oklch(31.6% 0.03 22.1)

  • #3A3121

    #3A3121

    oklch(31.8% 0.03 81.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #23353F

    #23353F

    oklch(31.8% 0.029 233.2)

  • #3F2C33

    #3F2C33

    oklch(31.8% 0.03 355.1)

  • #323423

    #323423

    oklch(31.8% 0.029 113.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #23353F

    #23353F

    oklch(31.8% 0.029 233.2)

  • #3A2D3B

    #3A2D3B

    oklch(31.7% 0.03 324)

  • #3E2E24

    #3E2E24

    oklch(31.6% 0.029 53.4)

  • #293629

    #293629

    oklch(31.7% 0.029 144.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #23353F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #23353F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.