#23343D

Closest named color: Gunmetal (#293241). oklch(31.4% 0.027 231.8), rgb(35, 52, 61).

Aa

White text reads best on this color (12.88:1).

About this color

#23343D is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.014 away. White text reads best on it, at 12.88:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.63:1
White text12.88:1

Values

HEX#23343D
RGBrgb(35, 52, 61)
HSLhsl(201, 27%, 19%)
OKLCHoklch(31.4% 0.027 231.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #23343D 12.88:1 AAA Lc -102.3 Preferred for body text
Black text on #23343D 1.63:1 Fails Lc 0.0 Not readable
#23343D text on white 12.88:1 AAA Lc 99.0 Preferred for body text
#23343D text on black 1.63:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E4EBEF

    oklch(93.6% 0.009 232.4)

  3. Step 200

    200

    #CEDCE3

    oklch(88.6% 0.018 229)

  4. Step 300

    300

    #ADC5D2

    oklch(81% 0.032 231.4)

  5. Step 400

    400

    #80A7BC

    oklch(70.7% 0.052 232)

  6. Step 500

    500

    #5F91AB

    oklch(63.1% 0.066 231.9)

  7. Step 600

    600

    #447B96

    oklch(55.6% 0.072 231.3)

  8. Step 700

    700

    #356780

    oklch(49% 0.067 232.1)

  9. Step 800

    800

    #2D5468

    oklch(42.6% 0.055 232.4)

  10. Step 900

    900

    #294655

    oklch(37.8% 0.043 232.1)

  11. Step 950

    950 (this color)

    #23343D

    oklch(31.4% 0.027 231.8)

Export this scale for Tailwind in the Tailwind colors tool

#23343D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#30333D0.020
Deuteranopia (no green cones)#2C303D0.018
Tritanopia (no blue cones)#1A36370.019
Achromatopsia (no color)#3232320.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #23343D

    #23343D

    oklch(31.4% 0.027 231.8)

  • #3D2E25

    #3D2E25

    oklch(31.5% 0.027 52.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #23343D

    #23343D

    oklch(31.4% 0.027 231.8)

  • #203637

    #203637

    oklch(31.5% 0.028 199.5)

  • #2A3240

    #2A3240

    oklch(31.6% 0.028 261.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #23343D

    #23343D

    oklch(31.4% 0.027 231.8)

  • #3E2C2B

    #3E2C2B

    oklch(31.4% 0.027 22.3)

  • #383021

    #383021

    oklch(31.3% 0.028 82.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #23343D

    #23343D

    oklch(31.4% 0.027 231.8)

  • #3D2C33

    #3D2C33

    oklch(31.5% 0.027 352.3)

  • #323323

    #323323

    oklch(31.5% 0.027 110.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #23343D

    #23343D

    oklch(31.4% 0.027 231.8)

  • #382D3A

    #382D3A

    oklch(31.5% 0.027 321.1)

  • #3D2E25

    #3D2E25

    oklch(31.5% 0.027 52.4)

  • #2A3528

    #2A3528

    oklch(31.4% 0.027 140.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #23343D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #23343D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.