#233238

Closest named color: Gunmetal (#293241). oklch(30.6% 0.023 224.5), rgb(35, 50, 56).

Aa

White text reads best on this color (13.25:1).

About this color

#233238 is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.020 away. White text reads best on it, at 13.25:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.58:1
White text13.25:1

Values

HEX#233238
RGBrgb(35, 50, 56)
HSLhsl(197, 23%, 18%)
OKLCHoklch(30.6% 0.023 224.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #233238 13.25:1 AAA Lc -102.8 Preferred for body text
Black text on #233238 1.58:1 Fails Lc 0.0 Not readable
#233238 text on white 13.25:1 AAA Lc 99.6 Preferred for body text
#233238 text on black 1.58:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F7

    oklch(97.1% 0.003 219.5)

  2. Step 100

    100

    #E5EBEE

    oklch(93.6% 0.008 228.9)

  3. Step 200

    200

    #CFDBE0

    oklch(88.4% 0.015 224.5)

  4. Step 300

    300

    #AFC5CE

    oklch(81% 0.027 224.3)

  5. Step 400

    400

    #84A7B5

    oklch(70.7% 0.043 224.3)

  6. Step 500

    500

    #6591A2

    oklch(63.1% 0.054 224)

  7. Step 600

    600

    #4B7B8E

    oklch(55.6% 0.06 225.2)

  8. Step 700

    700

    #3C6878

    oklch(49.2% 0.055 223.4)

  9. Step 800

    800

    #325562

    oklch(42.8% 0.046 223.8)

  10. Step 900

    900

    #2C4650

    oklch(37.7% 0.036 224.2)

  11. Step 950

    950 (this color)

    #233238

    oklch(30.6% 0.023 224.5)

Export this scale for Tailwind in the Tailwind colors tool

#233238 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2F31380.019
Deuteranopia (no green cones)#2B2F380.015
Tritanopia (no blue cones)#1C34340.015
Achromatopsia (no color)#3030300.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #233238

    #233238

    oklch(30.6% 0.023 224.5)

  • #392C26

    #392C26

    oklch(30.6% 0.022 46.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #233238

    #233238

    oklch(30.6% 0.023 224.5)

  • #223333

    #223333

    oklch(30.6% 0.022 196)

  • #28303B

    #28303B

    oklch(30.6% 0.023 256.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #233238

    #233238

    oklch(30.6% 0.023 224.5)

  • #3A2B2C

    #3A2B2C

    oklch(30.7% 0.022 14)

  • #362E23

    #362E23

    oklch(30.6% 0.022 75.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #233238

    #233238

    oklch(30.6% 0.023 224.5)

  • #382B32

    #382B32

    oklch(30.6% 0.022 344.9)

  • #313023

    #313023

    oklch(30.6% 0.022 104)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #233238

    #233238

    oklch(30.6% 0.023 224.5)

  • #342C37

    #342C37

    oklch(30.6% 0.022 316.8)

  • #392C26

    #392C26

    oklch(30.6% 0.022 46.1)

  • #2B3227

    #2B3227

    oklch(30.7% 0.022 134.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #233238, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #233238 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.