#23303C

Closest named color: Gunmetal (#293241). oklch(30.3% 0.028 246.7), rgb(35, 48, 60).

Aa

White text reads best on this color (13.46:1).

About this color

#23303C is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.015 away. White text reads best on it, at 13.46:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.55:1
White text13.46:1

Values

HEX#23303C
RGBrgb(35, 48, 60)
HSLhsl(209, 26%, 19%)
OKLCHoklch(30.3% 0.028 246.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #23303C 13.46:1 AAA Lc -103.1 Preferred for body text
Black text on #23303C 1.55:1 Fails Lc 0.0 Not readable
#23303C text on white 13.46:1 AAA Lc 99.9 Preferred for body text
#23303C text on black 1.55:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E5EBF0

    oklch(93.7% 0.009 242.8)

  3. Step 200

    200

    #D0DBE5

    oklch(88.6% 0.018 245.4)

  4. Step 300

    300

    #B0C3D5

    oklch(80.8% 0.033 246.8)

  5. Step 400

    400

    #86A4C0

    oklch(70.6% 0.053 246.8)

  6. Step 500

    500

    #688EB1

    oklch(63.2% 0.068 246.9)

  7. Step 600

    600

    #4E779C

    oklch(55.4% 0.074 246.8)

  8. Step 700

    700

    #3F6486

    oklch(49% 0.069 247.4)

  9. Step 800

    800

    #34526D

    oklch(42.7% 0.058 246.8)

  10. Step 900

    900

    #2E4458

    oklch(37.7% 0.044 246.7)

  11. Step 950

    950 (this color)

    #23303C

    oklch(30.3% 0.028 246.7)

Export this scale for Tailwind in the Tailwind colors tool

#23303C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2B303D0.013
Deuteranopia (no green cones)#282D3C0.012
Tritanopia (no blue cones)#1B33340.024
Achromatopsia (no color)#2F2F2F0.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #23303C

    #23303C

    oklch(30.3% 0.028 246.7)

  • #382C1F

    #382C1F

    oklch(30.3% 0.028 68.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #23303C

    #23303C

    oklch(30.3% 0.028 246.7)

  • #1E3238

    #1E3238

    oklch(30.3% 0.028 218.7)

  • #2B2D3D

    #2B2D3D

    oklch(30.2% 0.029 279)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #23303C

    #23303C

    oklch(30.3% 0.028 246.7)

  • #3B2A25

    #3B2A25

    oklch(30.3% 0.027 37)

  • #322F1E

    #322F1E

    oklch(30.3% 0.029 99.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #23303C

    #23303C

    oklch(30.3% 0.028 246.7)

  • #3B292C

    #3B292C

    oklch(30.3% 0.027 7.7)

  • #2B3122

    #2B3122

    oklch(30.2% 0.027 125.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #23303C

    #23303C

    oklch(30.3% 0.028 246.7)

  • #382934

    #382934

    oklch(30.3% 0.029 336.1)

  • #382C1F

    #382C1F

    oklch(30.3% 0.028 68.7)

  • #233329

    #233329

    oklch(30.3% 0.028 156.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #23303C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #23303C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.