#232E38

Closest named color: Gunmetal (#293241). oklch(29.5% 0.024 246.1), rgb(35, 46, 56).

Aa

White text reads best on this color (13.82:1).

About this color

#232E38 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.022 away. White text reads best on it, at 13.82:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.51:1
White text13.82:1

Values

HEX#232E38
RGBrgb(35, 46, 56)
HSLhsl(209, 23%, 18%)
OKLCHoklch(29.5% 0.024 246.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #232E38 13.82:1 AAA Lc -103.5 Preferred for body text
Black text on #232E38 1.51:1 Fails Lc 0.0 Not readable
#232E38 text on white 13.82:1 AAA Lc 100.4 Preferred for body text
#232E38 text on black 1.51:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E6EAEF

    oklch(93.5% 0.008 253.9)

  3. Step 200

    200

    #D1DAE3

    oklch(88.4% 0.016 248)

  4. Step 300

    300

    #B2C3D2

    oklch(80.9% 0.028 244.8)

  5. Step 400

    400

    #8AA4BB

    oklch(70.7% 0.045 245.2)

  6. Step 500

    500

    #6D8DAB

    oklch(63% 0.058 247.1)

  7. Step 600

    600

    #557796

    oklch(55.6% 0.062 246.7)

  8. Step 700

    700

    #456480

    oklch(49.1% 0.058 246.6)

  9. Step 800

    800

    #395268

    oklch(42.8% 0.048 245.8)

  10. Step 900

    900

    #314455

    oklch(37.8% 0.038 246)

  11. Step 950

    950 (this color)

    #232E38

    oklch(29.5% 0.024 246.1)

Export this scale for Tailwind in the Tailwind colors tool

#232E38 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2A2E380.011
Deuteranopia (no green cones)#272C380.009
Tritanopia (no blue cones)#1C30310.020
Achromatopsia (no color)#2D2D2D0.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #232E38

    #232E38

    oklch(29.5% 0.024 246.1)

  • #352A20

    #352A20

    oklch(29.4% 0.024 64)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #232E38

    #232E38

    oklch(29.5% 0.024 246.1)

  • #1F3034

    #1F3034

    oklch(29.6% 0.023 214)

  • #292C39

    #292C39

    oklch(29.6% 0.024 274.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #232E38

    #232E38

    oklch(29.5% 0.024 246.1)

  • #382924

    #382924

    oklch(29.7% 0.024 39.2)

  • #302D1F

    #302D1F

    oklch(29.6% 0.024 97.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #232E38

    #232E38

    oklch(29.5% 0.024 246.1)

  • #37282B

    #37282B

    oklch(29.5% 0.023 5.2)

  • #2A2F22

    #2A2F22

    oklch(29.6% 0.024 124.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #232E38

    #232E38

    oklch(29.5% 0.024 246.1)

  • #352831

    #352831

    oklch(29.5% 0.025 337.7)

  • #352A20

    #352A20

    oklch(29.4% 0.024 64)

  • #233028

    #233028

    oklch(29.4% 0.023 157.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #232E38, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #232E38 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.