#232D63

Closest named color: Marine (#042E60). oklch(32.1% 0.096 272.1), rgb(35, 45, 99).

Aa

White text reads best on this color (12.90:1).

About this color

#232D63 is a dark, moderately saturated blue. In OKLCH its lightness is 32%, its chroma 0.096 and its hue 272°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.031 away. White text reads best on it, at 12.90:1.

Hue familyBlues
Lightnessdark (32%)
Chromamoderately saturated (0.096)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.62:1
White text12.90:1

Values

HEX#232D63
RGBrgb(35, 45, 99)
HSLhsl(231, 48%, 26%)
OKLCHoklch(32.1% 0.096 272.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #232D63 12.90:1 AAA Lc -102.2 Preferred for body text
Black text on #232D63 1.62:1 Fails Lc 0.0 Not readable
#232D63 text on white 12.90:1 AAA Lc 98.9 Preferred for body text
#232D63 text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F5FF

    oklch(97.1% 0.014 272.7)

  2. Step 100

    100

    #E2E9FF

    oklch(93.5% 0.031 271.7)

  3. Step 200

    200

    #CCD8FF

    oklch(88.6% 0.055 271.8)

  4. Step 300

    300

    #ABBDFF

    oklch(80.9% 0.096 272.3)

  5. Step 400

    400

    #8098FF

    oklch(70.7% 0.153 272.1)

  6. Step 500

    500

    #637AFF

    oklch(63.2% 0.198 272.1)

  7. Step 600

    600

    #4A56FF

    oklch(55.5% 0.246 272.2)

  8. Step 700

    700

    #3C43E2

    oklch(49.2% 0.234 272)

  9. Step 800

    800

    #3139B6

    oklch(42.7% 0.193 272.1)

  10. Step 900

    900

    #293390

    oklch(37.6% 0.152 272)

  11. Step 950

    950 (this color)

    #232D63

    oklch(32.1% 0.096 272.1)

Export this scale for Tailwind in the Tailwind colors tool

#232D63 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0F34650.026
Deuteranopia (no green cones)#012F620.031
Tritanopia (no blue cones)#0039430.082
Achromatopsia (no color)#3232320.096

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #232D63

    #232D63

    oklch(32.1% 0.096 272.1)

  • #3F3100

    #3F3100

    oklch(32% 0.065 91.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #232D63

    #232D63

    oklch(32.1% 0.096 272.1)

  • #003656

    #003656

    oklch(31.9% 0.077 242.5)

  • #3D245B

    #3D245B

    oklch(32.1% 0.096 302.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #232D63

    #232D63

    oklch(32.1% 0.096 272.1)

  • #4D2900

    #4D2900

    oklch(32.1% 0.074 62.4)

  • #2D3900

    #2D3900

    oklch(32.2% 0.078 121.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #232D63

    #232D63

    oklch(32.1% 0.096 272.1)

  • #5A1B10

    #5A1B10

    oklch(32.1% 0.095 32.2)

  • #003F1C

    #003F1C

    oklch(32.2% 0.085 152)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #232D63

    #232D63

    oklch(32.1% 0.096 272.1)

  • #58182F

    #58182F

    oklch(32.1% 0.096 2.2)

  • #3F3100

    #3F3100

    oklch(32% 0.065 91.4)

  • #003C35

    #003C35

    oklch(32% 0.057 182.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #232D63, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #232D63 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.