#222B58

Closest named color: Marine (#042E60). oklch(30.7% 0.081 272.3), rgb(34, 43, 88).

Aa

White text reads best on this color (13.50:1).

About this color

#222B58 is a dark, moderately saturated blue. In OKLCH its lightness is 31%, its chroma 0.081 and its hue 272°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.031 away. White text reads best on it, at 13.50:1.

Hue familyBlues
Lightnessdark (31%)
Chromamoderately saturated (0.081)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.55:1
White text13.50:1

Values

HEX#222B58
RGBrgb(34, 43, 88)
HSLhsl(230, 44%, 24%)
OKLCHoklch(30.7% 0.081 272.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #222B58 13.50:1 AAA Lc -103.0 Preferred for body text
Black text on #222B58 1.55:1 Fails Lc 0.0 Not readable
#222B58 text on white 13.50:1 AAA Lc 99.8 Preferred for body text
#222B58 text on black 1.55:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F5FE

    oklch(97% 0.012 271.3)

  2. Step 100

    100

    #E3E9FD

    oklch(93.5% 0.028 272.5)

  3. Step 200

    200

    #CDD8FD

    oklch(88.6% 0.052 272.2)

  4. Step 300

    300

    #ABBDFF

    oklch(80.9% 0.096 272.3)

  5. Step 400

    400

    #8198FF

    oklch(70.7% 0.153 272.5)

  6. Step 500

    500

    #637AFE

    oklch(63.1% 0.196 272.1)

  7. Step 600

    600

    #4E5EED

    oklch(55.5% 0.213 272.5)

  8. Step 700

    700

    #3F4CCF

    oklch(49% 0.2 272.2)

  9. Step 800

    800

    #3440A7

    oklch(42.8% 0.164 272.3)

  10. Step 900

    900

    #2C3884

    oklch(37.7% 0.128 272.1)

  11. Step 950

    950 (this color)

    #222B58

    oklch(30.7% 0.081 272.3)

Export this scale for Tailwind in the Tailwind colors tool

#222B58 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#16315A0.021
Deuteranopia (no green cones)#0E2C570.023
Tritanopia (no blue cones)#03353D0.072
Achromatopsia (no color)#2E2E2E0.081

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #222B58

    #222B58

    oklch(30.7% 0.081 272.3)

  • #3B2E00

    #3B2E00

    oklch(30.7% 0.063 91.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #222B58

    #222B58

    oklch(30.7% 0.081 272.3)

  • #003351

    #003351

    oklch(30.8% 0.073 242)

  • #382451

    #382451

    oklch(30.8% 0.081 302.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #222B58

    #222B58

    oklch(30.7% 0.081 272.3)

  • #482600

    #482600

    oklch(30.7% 0.07 62.4)

  • #293500

    #293500

    oklch(30.7% 0.075 122.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #222B58

    #222B58

    oklch(30.7% 0.081 272.3)

  • #511C13

    #511C13

    oklch(30.6% 0.082 31.8)

  • #003B1A

    #003B1A

    oklch(30.9% 0.081 152.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #222B58

    #222B58

    oklch(30.7% 0.081 272.3)

  • #4F1A2C

    #4F1A2C

    oklch(30.6% 0.082 2.1)

  • #3B2E00

    #3B2E00

    oklch(30.7% 0.063 91.8)

  • #003832

    #003832

    oklch(30.6% 0.054 183.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #222B58, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #222B58 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.