#222A60

Closest named color: Marine (#042E60). oklch(31.1% 0.096 273.2), rgb(34, 42, 96).

Aa

White text reads best on this color (13.39:1).

About this color

#222A60 is a dark, moderately saturated blue. In OKLCH its lightness is 31%, its chroma 0.096 and its hue 273°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.029 away. White text reads best on it, at 13.39:1.

Hue familyBlues
Lightnessdark (31%)
Chromamoderately saturated (0.096)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.56:1
White text13.39:1

Values

HEX#222A60
RGBrgb(34, 42, 96)
HSLhsl(232, 48%, 25%)
OKLCHoklch(31.1% 0.096 273.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #222A60 13.39:1 AAA Lc -102.8 Preferred for body text
Black text on #222A60 1.56:1 Fails Lc 0.0 Not readable
#222A60 text on white 13.39:1 AAA Lc 99.6 Preferred for body text
#222A60 text on black 1.56:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F5FF

    oklch(97.1% 0.014 272.7)

  2. Step 100

    100

    #E3E9FF

    oklch(93.6% 0.03 273.6)

  3. Step 200

    200

    #CDD7FF

    oklch(88.4% 0.056 274.2)

  4. Step 300

    300

    #ACBDFF

    oklch(80.9% 0.095 273)

  5. Step 400

    400

    #8297FF

    oklch(70.6% 0.154 273.2)

  6. Step 500

    500

    #6679FF

    oklch(63.1% 0.198 273.3)

  7. Step 600

    600

    #4E55FF

    oklch(55.6% 0.246 273.3)

  8. Step 700

    700

    #4041E1

    oklch(49% 0.234 273.4)

  9. Step 800

    800

    #3438B6

    oklch(42.8% 0.193 273.3)

  10. Step 900

    900

    #2C3390

    oklch(37.8% 0.151 273.4)

  11. Step 950

    950 (this color)

    #222A60

    oklch(31.1% 0.096 273.2)

Export this scale for Tailwind in the Tailwind colors tool

#222A60 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0932620.031
Deuteranopia (no green cones)#002C5F0.032
Tritanopia (no blue cones)#0037400.084
Achromatopsia (no color)#2F2F2F0.096

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #222A60

    #222A60

    oklch(31.1% 0.096 273.2)

  • #3C2F00

    #3C2F00

    oklch(31.1% 0.064 92.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #222A60

    #222A60

    oklch(31.1% 0.096 273.2)

  • #003453

    #003453

    oklch(31.2% 0.075 242.5)

  • #3B2157

    #3B2157

    oklch(31.1% 0.095 303.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #222A60

    #222A60

    oklch(31.1% 0.096 273.2)

  • #492700

    #492700

    oklch(31.1% 0.071 63)

  • #293600

    #293600

    oklch(31% 0.076 123.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #222A60

    #222A60

    oklch(31.1% 0.096 273.2)

  • #57180B

    #57180B

    oklch(31.1% 0.096 33.4)

  • #003C1C

    #003C1C

    oklch(31.2% 0.08 153)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #222A60

    #222A60

    oklch(31.1% 0.096 273.2)

  • #55152C

    #55152C

    oklch(31.1% 0.096 2.7)

  • #3C2F00

    #3C2F00

    oklch(31.1% 0.064 92.1)

  • #003933

    #003933

    oklch(30.9% 0.055 183.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #222A60, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #222A60 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.