#22295E

Closest named color: Marine (#042E60). oklch(30.7% 0.094 273.9), rgb(34, 41, 94).

Aa

White text reads best on this color (13.57:1).

About this color

#22295E is a dark, moderately saturated blue. In OKLCH its lightness is 31%, its chroma 0.094 and its hue 274°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.030 away. White text reads best on it, at 13.57:1.

Hue familyBlues
Lightnessdark (31%)
Chromamoderately saturated (0.094)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.54:1
White text13.57:1

Values

HEX#22295E
RGBrgb(34, 41, 94)
HSLhsl(233, 47%, 25%)
OKLCHoklch(30.7% 0.094 273.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #22295E 13.57:1 AAA Lc -103.0 Preferred for body text
Black text on #22295E 1.54:1 Fails Lc 0.0 Not readable
#22295E text on white 13.57:1 AAA Lc 99.9 Preferred for body text
#22295E text on black 1.54:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F5FF

    oklch(97.1% 0.014 272.7)

  2. Step 100

    100

    #E3E9FF

    oklch(93.6% 0.03 273.6)

  3. Step 200

    200

    #CDD7FF

    oklch(88.4% 0.056 274.2)

  4. Step 300

    300

    #ADBDFF

    oklch(81% 0.095 273.6)

  5. Step 400

    400

    #8497FF

    oklch(70.7% 0.153 274)

  6. Step 500

    500

    #6778FF

    oklch(63% 0.199 273.8)

  7. Step 600

    600

    #5054FF

    oklch(55.6% 0.246 273.9)

  8. Step 700

    700

    #4242DF

    oklch(49.1% 0.23 273.9)

  9. Step 800

    800

    #3538B4

    oklch(42.6% 0.191 273.7)

  10. Step 900

    900

    #2D338E

    oklch(37.7% 0.148 273.9)

  11. Step 950

    950 (this color)

    #22295E

    oklch(30.7% 0.094 273.9)

Export this scale for Tailwind in the Tailwind colors tool

#22295E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0931600.031
Deuteranopia (no green cones)#002C5D0.033
Tritanopia (no blue cones)#00353F0.081
Achromatopsia (no color)#2E2E2E0.094

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #22295E

    #22295E

    oklch(30.7% 0.094 273.9)

  • #3A2F00

    #3A2F00

    oklch(30.8% 0.063 94.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #22295E

    #22295E

    oklch(30.7% 0.094 273.9)

  • #003252

    #003252

    oklch(30.6% 0.075 244)

  • #3A2055

    #3A2055

    oklch(30.6% 0.094 304)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #22295E

    #22295E

    oklch(30.7% 0.094 273.9)

  • #472700

    #472700

    oklch(30.8% 0.069 64.9)

  • #283500

    #283500

    oklch(30.6% 0.075 123.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #22295E

    #22295E

    oklch(30.7% 0.094 273.9)

  • #55180A

    #55180A

    oklch(30.7% 0.094 34.2)

  • #003A1C

    #003A1C

    oklch(30.6% 0.077 153.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #22295E

    #22295E

    oklch(30.7% 0.094 273.9)

  • #53152A

    #53152A

    oklch(30.6% 0.093 3.8)

  • #3A2F00

    #3A2F00

    oklch(30.8% 0.063 94.9)

  • #003833

    #003833

    oklch(30.6% 0.054 185.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #22295E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #22295E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.