#21373F

Closest named color: Gunmetal (#293241). oklch(32.2% 0.031 222.9), rgb(33, 55, 63).

Aa

White text reads best on this color (12.47:1).

About this color

#21373F is a dark, muted teal or cyan. In OKLCH its lightness is 32%, its chroma 0.031 and its hue 223°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.021 away. White text reads best on it, at 12.47:1.

Hue familyTeals and cyans
Lightnessdark (32%)
Chromamuted (0.031)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.68:1
White text12.47:1

Values

HEX#21373F
RGBrgb(33, 55, 63)
HSLhsl(196, 31%, 19%)
OKLCHoklch(32.2% 0.031 222.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #21373F 12.47:1 AAA Lc -101.7 Preferred for body text
Black text on #21373F 1.68:1 Fails Lc 0.0 Not readable
#21373F text on white 12.47:1 AAA Lc 98.3 Preferred for body text
#21373F text on black 1.68:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F6F8

    oklch(97.1% 0.005 228.8)

  2. Step 100

    100

    #E3ECEF

    oklch(93.7% 0.01 219.6)

  3. Step 200

    200

    #CBDCE3

    oklch(88.4% 0.021 224.3)

  4. Step 300

    300

    #A8C6D2

    oklch(80.8% 0.036 224)

  5. Step 400

    400

    #78A9BC

    oklch(70.7% 0.059 224)

  6. Step 500

    500

    #5294AB

    oklch(63.2% 0.076 222.8)

  7. Step 600

    600

    #337E96

    oklch(55.7% 0.082 222.4)

  8. Step 700

    700

    #246A80

    oklch(49.1% 0.076 222.7)

  9. Step 800

    800

    #205668

    oklch(42.6% 0.063 223.4)

  10. Step 900

    900

    #214755

    oklch(37.6% 0.049 224.6)

  11. Step 950

    950 (this color)

    #21373F

    oklch(32.2% 0.031 222.9)

Export this scale for Tailwind in the Tailwind colors tool

#21373F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#32363F0.025
Deuteranopia (no green cones)#2E323F0.024
Tritanopia (no blue cones)#153A390.022
Achromatopsia (no color)#3434340.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #21373F

    #21373F

    oklch(32.2% 0.031 222.9)

  • #412E27

    #412E27

    oklch(32.1% 0.031 41.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #21373F

    #21373F

    oklch(32.2% 0.031 222.9)

  • #1F3838

    #1F3838

    oklch(32% 0.031 195.7)

  • #283443

    #283443

    oklch(32.1% 0.031 254.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #21373F

    #21373F

    oklch(32.2% 0.031 222.9)

  • #422D2F

    #422D2F

    oklch(32.3% 0.031 12.6)

  • #3D3121

    #3D3121

    oklch(32.2% 0.032 74.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #21373F

    #21373F

    oklch(32.2% 0.031 222.9)

  • #3F2D38

    #3F2D38

    oklch(32.2% 0.032 341.8)

  • #363421

    #363421

    oklch(32.1% 0.032 102.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #21373F

    #21373F

    oklch(32.2% 0.031 222.9)

  • #392F3F

    #392F3F

    oklch(32.3% 0.031 312.7)

  • #412E27

    #412E27

    oklch(32.1% 0.031 41.1)

  • #2D3726

    #2D3726

    oklch(32.2% 0.032 132.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #21373F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #21373F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.