#213638

Closest named color: Gunmetal (#293241). oklch(31.6% 0.027 203.5), rgb(33, 54, 56).

Aa

White text reads best on this color (12.73:1).

About this color

#213638 is a dark close to neutral grey. In OKLCH its lightness is 32%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.027 away. White text reads best on it, at 12.73:1.

Hue familyNeutrals
Lightnessdark (32%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.64:1
White text12.73:1

Values

HEX#213638
RGBrgb(33, 54, 56)
HSLhsl(185, 26%, 17%)
OKLCHoklch(31.6% 0.027 203.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #213638 12.73:1 AAA Lc -102.1 Preferred for body text
Black text on #213638 1.64:1 Fails Lc 0.0 Not readable
#213638 text on white 12.73:1 AAA Lc 98.8 Preferred for body text
#213638 text on black 1.64:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F6F7

    oklch(97% 0.004 214.3)

  2. Step 100

    100

    #E3ECEC

    oklch(93.6% 0.01 197)

  3. Step 200

    200

    #CCDDDE

    oklch(88.5% 0.018 201.1)

  4. Step 300

    300

    #AAC7CA

    oklch(80.9% 0.032 204.2)

  5. Step 400

    400

    #7BAAAF

    oklch(70.6% 0.051 204.3)

  6. Step 500

    500

    #57959B

    oklch(63% 0.065 203.6)

  7. Step 600

    600

    #398086

    oklch(55.7% 0.071 202.8)

  8. Step 700

    700

    #2A6C72

    oklch(49.2% 0.067 203.5)

  9. Step 800

    800

    #25585C

    oklch(42.8% 0.055 202.3)

  10. Step 900

    900

    #24484C

    oklch(37.7% 0.042 204.9)

  11. Step 950

    950 (this color)

    #213638

    oklch(31.6% 0.027 203.5)

Export this scale for Tailwind in the Tailwind colors tool

#213638 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3334380.027
Deuteranopia (no green cones)#2F31380.026
Tritanopia (no blue cones)#1838370.012
Achromatopsia (no color)#3232320.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #213638

    #213638

    oklch(31.6% 0.027 203.5)

  • #3F2D2B

    #3F2D2B

    oklch(31.7% 0.027 25.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #213638

    #213638

    oklch(31.6% 0.027 203.5)

  • #233631

    #233631

    oklch(31.5% 0.026 176.3)

  • #24343E

    #24343E

    oklch(31.5% 0.028 236.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #213638

    #213638

    oklch(31.6% 0.027 203.5)

  • #3D2C33

    #3D2C33

    oklch(31.5% 0.027 352.3)

  • #3D2E25

    #3D2E25

    oklch(31.5% 0.027 52.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #213638

    #213638

    oklch(31.6% 0.027 203.5)

  • #392D3A

    #392D3A

    oklch(31.6% 0.028 323.7)

  • #383122

    #383122

    oklch(31.6% 0.027 85.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #213638

    #213638

    oklch(31.6% 0.027 203.5)

  • #322F3F

    #322F3F

    oklch(31.5% 0.029 293.3)

  • #3F2D2B

    #3F2D2B

    oklch(31.7% 0.027 25.9)

  • #323324

    #323324

    oklch(31.5% 0.025 110.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #213638, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #213638 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.