#213536

Closest named color: Gunmetal (#293241). oklch(31.2% 0.026 199.9), rgb(33, 53, 54).

Aa

White text reads best on this color (12.90:1).

About this color

#213536 is a dark close to neutral grey. In OKLCH its lightness is 31%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.028 away. White text reads best on it, at 12.90:1.

Hue familyNeutrals
Lightnessdark (31%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.62:1
White text12.90:1

Values

HEX#213536
RGBrgb(33, 53, 54)
HSLhsl(183, 24%, 17%)
OKLCHoklch(31.2% 0.026 199.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #213536 12.90:1 AAA Lc -102.3 Preferred for body text
Black text on #213536 1.62:1 Fails Lc 0.0 Not readable
#213536 text on white 12.90:1 AAA Lc 99.1 Preferred for body text
#213536 text on black 1.62:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F6F6

    oklch(97% 0.004 197.1)

  2. Step 100

    100

    #E3ECEC

    oklch(93.6% 0.01 197)

  3. Step 200

    200

    #CDDDDD

    oklch(88.6% 0.017 196.8)

  4. Step 300

    300

    #ABC7C8

    oklch(80.9% 0.03 199.2)

  5. Step 400

    400

    #7DAAAC

    oklch(70.6% 0.048 199.6)

  6. Step 500

    500

    #5A9598

    oklch(63.1% 0.062 199.9)

  7. Step 600

    600

    #3D7F83

    oklch(55.5% 0.067 200.7)

  8. Step 700

    700

    #2E6C6F

    oklch(49.2% 0.063 199.6)

  9. Step 800

    800

    #28585A

    oklch(42.8% 0.052 199)

  10. Step 900

    900

    #25484A

    oklch(37.6% 0.041 200.4)

  11. Step 950

    950 (this color)

    #213536

    oklch(31.2% 0.026 199.9)

Export this scale for Tailwind in the Tailwind colors tool

#213536 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3233360.026
Deuteranopia (no green cones)#2E30360.025
Tritanopia (no blue cones)#1936350.010
Achromatopsia (no color)#3232320.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #213536

    #213536

    oklch(31.2% 0.026 199.9)

  • #3D2C2C

    #3D2C2C

    oklch(31.3% 0.025 18.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #213536

    #213536

    oklch(31.2% 0.026 199.9)

  • #24352F

    #24352F

    oklch(31.2% 0.025 170.8)

  • #23343C

    #23343C

    oklch(31.4% 0.026 228.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #213536

    #213536

    oklch(31.2% 0.026 199.9)

  • #3B2C33

    #3B2C33

    oklch(31.3% 0.025 348.9)

  • #3C2D25

    #3C2D25

    oklch(31.2% 0.026 49.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #213536

    #213536

    oklch(31.2% 0.026 199.9)

  • #372D39

    #372D39

    oklch(31.3% 0.025 320.6)

  • #383022

    #383022

    oklch(31.4% 0.026 81.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #213536

    #213536

    oklch(31.2% 0.026 199.9)

  • #302F3D

    #302F3D

    oklch(31.2% 0.025 288.1)

  • #3D2C2C

    #3D2C2C

    oklch(31.3% 0.025 18.6)

  • #323223

    #323223

    oklch(31.2% 0.025 107.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #213536, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #213536 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.