#203330

Closest named color: Gunmetal (#293241). oklch(30.4% 0.025 183.7), rgb(32, 51, 48).

Aa

White text reads best on this color (13.31:1).

About this color

#203330 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.036 away. White text reads best on it, at 13.31:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.57:1
White text13.31:1

Values

HEX#203330
RGBrgb(32, 51, 48)
HSLhsl(171, 23%, 16%)
OKLCHoklch(30.4% 0.025 183.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #203330 13.31:1 AAA Lc -102.9 Preferred for body text
Black text on #203330 1.57:1 Fails Lc 0.0 Not readable
#203330 text on white 13.31:1 AAA Lc 99.7 Preferred for body text
#203330 text on black 1.57:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F6

    oklch(97.1% 0.003 197.1)

  2. Step 100

    100

    #E4ECEA

    oklch(93.6% 0.009 179.6)

  3. Step 200

    200

    #CEDDDA

    oklch(88.5% 0.017 182.7)

  4. Step 300

    300

    #ACC7C2

    oklch(80.8% 0.03 183.2)

  5. Step 400

    400

    #7FABA4

    oklch(70.7% 0.048 184.1)

  6. Step 500

    500

    #5D968D

    oklch(63.1% 0.062 183.2)

  7. Step 600

    600

    #428077

    oklch(55.6% 0.066 183.4)

  8. Step 700

    700

    #336C64

    oklch(49% 0.062 183.5)

  9. Step 800

    800

    #2B5852

    oklch(42.6% 0.051 184.3)

  10. Step 900

    900

    #284944

    oklch(37.8% 0.04 183.4)

  11. Step 950

    950 (this color)

    #203330

    oklch(30.4% 0.025 183.7)

Export this scale for Tailwind in the Tailwind colors tool

#203330 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3131300.027
Deuteranopia (no green cones)#2E2E300.026
Tritanopia (no blue cones)#1A34320.008
Achromatopsia (no color)#2F2F2F0.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #203330

    #203330

    oklch(30.4% 0.025 183.7)

  • #3A2A2D

    #3A2A2D

    oklch(30.5% 0.024 6.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #203330

    #203330

    oklch(30.4% 0.025 183.7)

  • #253329

    #253329

    oklch(30.5% 0.026 153.6)

  • #203236

    #203236

    oklch(30.3% 0.025 213)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #203330

    #203330

    oklch(30.4% 0.025 183.7)

  • #372A34

    #372A34

    oklch(30.4% 0.026 334.4)

  • #3A2A26

    #3A2A26

    oklch(30.2% 0.025 34.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #203330

    #203330

    oklch(30.4% 0.025 183.7)

  • #312C39

    #312C39

    oklch(30.4% 0.024 302.5)

  • #382C21

    #382C21

    oklch(30.3% 0.026 64.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #203330

    #203330

    oklch(30.4% 0.025 183.7)

  • #2A2E3C

    #2A2E3C

    oklch(30.3% 0.026 272.3)

  • #3A2A2D

    #3A2A2D

    oklch(30.5% 0.024 6.1)

  • #332F20

    #332F20

    oklch(30.5% 0.026 95)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #203330, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #203330 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.