#203231

Closest named color: Gunmetal (#293241). oklch(30.1% 0.024 191.6), rgb(32, 50, 49).

Aa

White text reads best on this color (13.44:1).

About this color

#203231 is a dark close to neutral grey. In OKLCH its lightness is 30%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.034 away. White text reads best on it, at 13.44:1.

Hue familyNeutrals
Lightnessdark (30%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.56:1
White text13.44:1

Values

HEX#203231
RGBrgb(32, 50, 49)
HSLhsl(177, 22%, 16%)
OKLCHoklch(30.1% 0.024 191.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #203231 13.44:1 AAA Lc -103.0 Preferred for body text
Black text on #203231 1.56:1 Fails Lc 0.0 Not readable
#203231 text on white 13.44:1 AAA Lc 99.9 Preferred for body text
#203231 text on black 1.56:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F6

    oklch(97.1% 0.003 197.1)

  2. Step 100

    100

    #E4ECEB

    oklch(93.7% 0.009 188.1)

  3. Step 200

    200

    #CEDDDB

    oklch(88.6% 0.016 187.3)

  4. Step 300

    300

    #ADC7C5

    oklch(81% 0.028 190.9)

  5. Step 400

    400

    #81AAA7

    oklch(70.7% 0.045 190.6)

  6. Step 500

    500

    #5F9592

    oklch(63.1% 0.057 191.3)

  7. Step 600

    600

    #447F7C

    oklch(55.6% 0.062 191.2)

  8. Step 700

    700

    #356B69

    oklch(49% 0.058 192.3)

  9. Step 800

    800

    #2D5755

    oklch(42.6% 0.047 191.5)

  10. Step 900

    900

    #294846

    oklch(37.7% 0.037 190.4)

  11. Step 950

    950 (this color)

    #203231

    oklch(30.1% 0.024 191.6)

Export this scale for Tailwind in the Tailwind colors tool

#203231 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3030310.025
Deuteranopia (no green cones)#2D2E310.023
Tritanopia (no blue cones)#1A33320.008
Achromatopsia (no color)#2F2F2F0.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #203231

    #203231

    oklch(30.1% 0.024 191.6)

  • #39292B

    #39292B

    oklch(30% 0.024 10.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #203231

    #203231

    oklch(30.1% 0.024 191.6)

  • #24322A

    #24322A

    oklch(30.2% 0.024 159.5)

  • #213137

    #213137

    oklch(30.2% 0.024 223.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #203231

    #203231

    oklch(30.1% 0.024 191.6)

  • #372A31

    #372A31

    oklch(30.2% 0.023 345)

  • #392A25

    #392A25

    oklch(30.1% 0.024 39.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #203231

    #203231

    oklch(30.1% 0.024 191.6)

  • #322B37

    #322B37

    oklch(30.2% 0.023 311.1)

  • #362C21

    #362C21

    oklch(30.1% 0.024 69.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #203231

    #203231

    oklch(30.1% 0.024 191.6)

  • #2C2D3A

    #2C2D3A

    oklch(30.2% 0.023 281.4)

  • #39292B

    #39292B

    oklch(30% 0.024 10.3)

  • #302F21

    #302F21

    oklch(30.2% 0.024 104.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #203231, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #203231 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.