#202E39

Closest named color: Gunmetal (#293241). oklch(29.4% 0.028 242.5), rgb(32, 46, 57).

Aa

White text reads best on this color (13.89:1).

About this color

#202E39 is a dark close to neutral grey. In OKLCH its lightness is 29%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.024 away. White text reads best on it, at 13.89:1.

Hue familyNeutrals
Lightnessdark (29%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.51:1
White text13.89:1

Values

HEX#202E39
RGBrgb(32, 46, 57)
HSLhsl(206, 28%, 17%)
OKLCHoklch(29.4% 0.028 242.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #202E39 13.89:1 AAA Lc -103.5 Preferred for body text
Black text on #202E39 1.51:1 Fails Lc 0.0 Not readable
#202E39 text on white 13.89:1 AAA Lc 100.5 Preferred for body text
#202E39 text on black 1.51:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E5EBF0

    oklch(93.7% 0.009 242.8)

  3. Step 200

    200

    #CFDBE4

    oklch(88.5% 0.018 240)

  4. Step 300

    300

    #AFC4D4

    oklch(81% 0.032 240.7)

  5. Step 400

    400

    #85A5BF

    oklch(70.7% 0.052 243)

  6. Step 500

    500

    #658FAF

    oklch(63.2% 0.067 241.9)

  7. Step 600

    600

    #4C789B

    oklch(55.5% 0.073 243.6)

  8. Step 700

    700

    #3D6584

    oklch(49.1% 0.067 243.1)

  9. Step 800

    800

    #32536B

    oklch(42.7% 0.056 241.3)

  10. Step 900

    900

    #2C4457

    oklch(37.5% 0.044 243.2)

  11. Step 950

    950 (this color)

    #202E39

    oklch(29.4% 0.028 242.5)

Export this scale for Tailwind in the Tailwind colors tool

#202E39 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#292E3A0.014
Deuteranopia (no green cones)#262B390.013
Tritanopia (no blue cones)#1731320.023
Achromatopsia (no color)#2C2C2C0.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #202E39

    #202E39

    oklch(29.4% 0.028 242.5)

  • #36291E

    #36291E

    oklch(29.3% 0.027 61.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #202E39

    #202E39

    oklch(29.4% 0.028 242.5)

  • #1B3034

    #1B3034

    oklch(29.3% 0.028 210.9)

  • #272B3A

    #272B3A

    oklch(29.2% 0.028 273)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #202E39

    #202E39

    oklch(29.4% 0.028 242.5)

  • #392723

    #392723

    oklch(29.3% 0.028 32.9)

  • #312C1C

    #312C1C

    oklch(29.4% 0.028 92.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #202E39

    #202E39

    oklch(29.4% 0.028 242.5)

  • #38272B

    #38272B

    oklch(29.4% 0.026 3.3)

  • #2A2F1F

    #2A2F1F

    oklch(29.5% 0.029 122.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #202E39

    #202E39

    oklch(29.4% 0.028 242.5)

  • #352732

    #352732

    oklch(29.3% 0.028 333.9)

  • #36291E

    #36291E

    oklch(29.3% 0.027 61.7)

  • #223026

    #223026

    oklch(29.3% 0.026 153.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #202E39, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #202E39 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.