#200A12

Closest named color: Very Dark Brown (#1D0200). oklch(18.4% 0.04 358.8), rgb(32, 10, 18).

Aa

White text reads best on this color (18.85:1).

About this color

#200A12 is a very dark, muted red. In OKLCH its lightness is 18%, its chroma 0.040 and its hue 359°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.045 away. White text reads best on it, at 18.85:1.

Hue familyReds
Lightnessvery dark (18%)
Chromamuted (0.040)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.11:1
White text18.85:1

Values

HEX#200A12
RGBrgb(32, 10, 18)
HSLhsl(338, 52%, 8%)
OKLCHoklch(18.4% 0.04 358.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #200A12 18.85:1 AAA Lc -107.3 Preferred for body text
Black text on #200A12 1.11:1 Fails Lc 0.0 Not readable
#200A12 text on white 18.85:1 AAA Lc 105.2 Preferred for body text
#200A12 text on black 1.11:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F9F4F5

    oklch(97.1% 0.006 3.3)

  2. Step 100

    100

    #F2E6EA

    oklch(93.6% 0.014 355)

  3. Step 200

    200

    #E9D2D9

    oklch(88.5% 0.027 357.3)

  4. Step 300

    300

    #DBB5C0

    oklch(81% 0.046 358.9)

  5. Step 400

    400

    #C88DA0

    oklch(70.7% 0.076 358.2)

  6. Step 500

    500

    #B97088

    oklch(63.1% 0.097 359.1)

  7. Step 600

    600

    #A45772

    oklch(55.6% 0.106 358.8)

  8. Step 700

    700

    #8C4760

    oklch(49.1% 0.098 358.3)

  9. Step 800

    800

    #723B4E

    oklch(42.7% 0.08 359)

  10. Step 900

    900

    #5C3341

    oklch(37.7% 0.062 358.6)

  11. Step 950

    950 (this color)

    #200A12

    oklch(18.4% 0.04 358.8)

Export this scale for Tailwind in the Tailwind colors tool

#200A12 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0D0F120.045
Deuteranopia (no green cones)#1313110.041
Tritanopia (no blue cones)#23090D0.012
Achromatopsia (no color)#1111110.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #200A12

    #200A12

    oklch(18.4% 0.04 358.8)

  • #001713

    #001713

    oklch(18.3% 0.033 180.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #200A12

    #200A12

    oklch(18.4% 0.04 358.8)

  • #1C0B1B

    #1C0B1B

    oklch(18.3% 0.041 329.2)

  • #210B08

    #210B08

    oklch(18.4% 0.039 29.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #200A12

    #200A12

    oklch(18.4% 0.04 358.8)

  • #051708

    #051708

    oklch(18.4% 0.039 148.1)

  • #00161A

    #00161A

    oklch(18.3% 0.032 209.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #200A12

    #200A12

    oklch(18.4% 0.04 358.8)

  • #111501

    #111501

    oklch(18.5% 0.041 118.6)

  • #011422

    #011422

    oklch(18.3% 0.04 240.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #200A12

    #200A12

    oklch(18.4% 0.04 358.8)

  • #191100

    #191100

    oklch(18.3% 0.037 88.4)

  • #001713

    #001713

    oklch(18.3% 0.033 180.5)

  • #0B1124

    #0B1124

    oklch(18.3% 0.04 269)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #200A12, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #200A12 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.