#1F245A

Closest named color: Marine (#042E60). oklch(29.1% 0.096 274.8), rgb(31, 36, 90).

Aa

White text reads best on this color (14.40:1).

About this color

#1F245A is a dark, moderately saturated blue. In OKLCH its lightness is 29%, its chroma 0.096 and its hue 275°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.036 away. White text reads best on it, at 14.40:1.

Hue familyBlues
Lightnessdark (29%)
Chromamoderately saturated (0.096)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.45:1
White text14.40:1

Values

HEX#1F245A
RGBrgb(31, 36, 90)
HSLhsl(235, 49%, 24%)
OKLCHoklch(29.1% 0.096 274.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1F245A 14.40:1 AAA Lc -103.9 Preferred for body text
Black text on #1F245A 1.45:1 Fails Lc 0.0 Not readable
#1F245A text on white 14.40:1 AAA Lc 100.9 Preferred for body text
#1F245A text on black 1.45:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F5FF

    oklch(97.1% 0.014 272.7)

  2. Step 100

    100

    #E3E9FF

    oklch(93.6% 0.03 273.6)

  3. Step 200

    200

    #CED7FF

    oklch(88.5% 0.056 275.2)

  4. Step 300

    300

    #AEBCFF

    oklch(80.9% 0.096 274.9)

  5. Step 400

    400

    #8596FF

    oklch(70.6% 0.154 274.8)

  6. Step 500

    500

    #6A78FF

    oklch(63.2% 0.198 274.8)

  7. Step 600

    600

    #5353FF

    oklch(55.6% 0.247 274.8)

  8. Step 700

    700

    #4440E1

    oklch(49.1% 0.234 274.6)

  9. Step 800

    800

    #3736B6

    oklch(42.6% 0.195 274.7)

  10. Step 900

    900

    #2E3290

    oklch(37.7% 0.152 274.5)

  11. Step 950

    950 (this color)

    #1F245A

    oklch(29.1% 0.096 274.8)

Export this scale for Tailwind in the Tailwind colors tool

#1F245A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#002C5C0.034
Deuteranopia (no green cones)#0027590.032
Tritanopia (no blue cones)#00313B0.082
Achromatopsia (no color)#2A2A2A0.096

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1F245A

    #1F245A

    oklch(29.1% 0.096 274.8)

  • #352B00

    #352B00

    oklch(29.2% 0.06 95.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1F245A

    #1F245A

    oklch(29.1% 0.096 274.8)

  • #002E4D

    #002E4D

    oklch(29.1% 0.073 244.9)

  • #371B51

    #371B51

    oklch(29.1% 0.096 305)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1F245A

    #1F245A

    oklch(29.1% 0.096 274.8)

  • #412300

    #412300

    oklch(29% 0.065 64.5)

  • #233100

    #233100

    oklch(29% 0.073 125)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1F245A

    #1F245A

    oklch(29.1% 0.096 274.8)

  • #511204

    #511204

    oklch(29.1% 0.096 34.3)

  • #00351A

    #00351A

    oklch(28.9% 0.072 154.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1F245A

    #1F245A

    oklch(29.1% 0.096 274.8)

  • #4F0F25

    #4F0F25

    oklch(29% 0.096 4.8)

  • #352B00

    #352B00

    oklch(29.2% 0.06 95.3)

  • #00342F

    #00342F

    oklch(29.2% 0.052 184.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1F245A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1F245A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.