#1F2452

Closest named color: Marine (#042E60). oklch(28.4% 0.083 275.1), rgb(31, 36, 82).

Aa

White text reads best on this color (14.66:1).

About this color

#1F2452 is a dark, moderately saturated blue. In OKLCH its lightness is 28%, its chroma 0.083 and its hue 275°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.041 away. White text reads best on it, at 14.66:1.

Hue familyBlues
Lightnessdark (28%)
Chromamoderately saturated (0.083)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.43:1
White text14.66:1

Values

HEX#1F2452
RGBrgb(31, 36, 82)
HSLhsl(234, 45%, 22%)
OKLCHoklch(28.4% 0.083 275.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1F2452 14.66:1 AAA Lc -104.2 Preferred for body text
Black text on #1F2452 1.43:1 Fails Lc 0.0 Not readable
#1F2452 text on white 14.66:1 AAA Lc 101.3 Preferred for body text
#1F2452 text on black 1.43:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F5FF

    oklch(97.2% 0.013 277.1)

  2. Step 100

    100

    #E4E9FE

    oklch(93.7% 0.029 275.2)

  3. Step 200

    200

    #CED7FE

    oklch(88.5% 0.055 275)

  4. Step 300

    300

    #AEBCFF

    oklch(80.9% 0.096 274.9)

  5. Step 400

    400

    #8696FF

    oklch(70.7% 0.154 275.2)

  6. Step 500

    500

    #6B77FF

    oklch(63.1% 0.199 275.3)

  7. Step 600

    600

    #555BEF

    oklch(55.6% 0.218 275)

  8. Step 700

    700

    #4649D0

    oklch(49% 0.203 275)

  9. Step 800

    800

    #393DA8

    oklch(42.6% 0.168 275)

  10. Step 900

    900

    #303685

    oklch(37.7% 0.131 274.9)

  11. Step 950

    950 (this color)

    #1F2452

    oklch(28.4% 0.083 275.1)

Export this scale for Tailwind in the Tailwind colors tool

#1F2452 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0B2B540.028
Deuteranopia (no green cones)#0326510.031
Tritanopia (no blue cones)#032E370.072
Achromatopsia (no color)#2828280.083

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1F2452

    #1F2452

    oklch(28.4% 0.083 275.1)

  • #332900

    #332900

    oklch(28.4% 0.058 94.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1F2452

    #1F2452

    oklch(28.4% 0.083 275.1)

  • #002C4A

    #002C4A

    oklch(28.3% 0.071 244.9)

  • #341D4A

    #341D4A

    oklch(28.5% 0.082 305.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1F2452

    #1F2452

    oklch(28.4% 0.083 275.1)

  • #3F2200

    #3F2200

    oklch(28.4% 0.064 64.9)

  • #222F00

    #222F00

    oklch(28.3% 0.071 124.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1F2452

    #1F2452

    oklch(28.4% 0.083 275.1)

  • #4B1609

    #4B1609

    oklch(28.5% 0.084 34.9)

  • #00341A

    #00341A

    oklch(28.6% 0.07 155.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1F2452

    #1F2452

    oklch(28.4% 0.083 275.1)

  • #491324

    #491324

    oklch(28.3% 0.083 4.9)

  • #332900

    #332900

    oklch(28.4% 0.058 94.7)

  • #00322D

    #00322D

    oklch(28.5% 0.05 184.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1F2452, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1F2452 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.