#1E353E

Closest named color: Gunmetal (#293241). oklch(31.4% 0.033 224.9), rgb(30, 53, 62).

Aa

White text reads best on this color (12.85:1).

About this color

#1E353E is a dark, muted teal or cyan. In OKLCH its lightness is 31%, its chroma 0.033 and its hue 225°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.020 away. White text reads best on it, at 12.85:1.

Hue familyTeals and cyans
Lightnessdark (31%)
Chromamuted (0.033)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.63:1
White text12.85:1

Values

HEX#1E353E
RGBrgb(30, 53, 62)
HSLhsl(197, 35%, 18%)
OKLCHoklch(31.4% 0.033 224.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1E353E 12.85:1 AAA Lc -102.3 Preferred for body text
Black text on #1E353E 1.63:1 Fails Lc 0.0 Not readable
#1E353E text on white 12.85:1 AAA Lc 98.9 Preferred for body text
#1E353E text on black 1.63:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F6F8

    oklch(97.1% 0.005 228.8)

  2. Step 100

    100

    #E2ECF0

    oklch(93.7% 0.012 223.5)

  3. Step 200

    200

    #CBDDE4

    oklch(88.6% 0.022 223)

  4. Step 300

    300

    #A7C7D4

    oklch(81% 0.039 224.4)

  5. Step 400

    400

    #75A9BE

    oklch(70.6% 0.063 225.1)

  6. Step 500

    500

    #4F94AE

    oklch(63.2% 0.08 224.9)

  7. Step 600

    600

    #2E7E9A

    oklch(55.7% 0.087 225.1)

  8. Step 700

    700

    #1F6A83

    oklch(49.1% 0.081 224.7)

  9. Step 800

    800

    #1D566B

    oklch(42.6% 0.067 226.3)

  10. Step 900

    900

    #1E4756

    oklch(37.5% 0.052 224.8)

  11. Step 950

    950 (this color)

    #1E353E

    oklch(31.4% 0.033 224.9)

Export this scale for Tailwind in the Tailwind colors tool

#1E353E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#30343E0.026
Deuteranopia (no green cones)#2B303E0.024
Tritanopia (no blue cones)#0F38380.023
Achromatopsia (no color)#3232320.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1E353E

    #1E353E

    oklch(31.4% 0.033 224.9)

  • #402C23

    #402C23

    oklch(31.4% 0.034 45.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1E353E

    #1E353E

    oklch(31.4% 0.033 224.9)

  • #1C3736

    #1C3736

    oklch(31.5% 0.033 192.5)

  • #263242

    #263242

    oklch(31.3% 0.033 255.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1E353E

    #1E353E

    oklch(31.4% 0.033 224.9)

  • #412A2C

    #412A2C

    oklch(31.4% 0.035 13.5)

  • #3B2F1E

    #3B2F1E

    oklch(31.4% 0.033 75.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1E353E

    #1E353E

    oklch(31.4% 0.033 224.9)

  • #3E2B35

    #3E2B35

    oklch(31.5% 0.032 346.2)

  • #34321E

    #34321E

    oklch(31.3% 0.033 103.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1E353E

    #1E353E

    oklch(31.4% 0.033 224.9)

  • #382C3D

    #382C3D

    oklch(31.4% 0.034 315.9)

  • #402C23

    #402C23

    oklch(31.4% 0.034 45.2)

  • #2A3524

    #2A3524

    oklch(31.3% 0.033 134.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1E353E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1E353E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.