#1E1F2D

Closest named color: Dark (#1B2431). oklch(24.5% 0.027 281.1), rgb(30, 31, 45).

Aa

White text reads best on this color (16.29:1).

About this color

#1E1F2D is a very dark close to neutral grey. In OKLCH its lightness is 24%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Dark (#1B2431), ΔE 0.017 away. White text reads best on it, at 16.29:1.

Hue familyNeutrals
Lightnessvery dark (24%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameDark (#1B2431)
Black text1.28:1
White text16.29:1

Values

HEX#1E1F2D
RGBrgb(30, 31, 45)
HSLhsl(236, 20%, 15%)
OKLCHoklch(24.5% 0.027 281.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1E1F2D 16.29:1 AAA Lc -105.7 Preferred for body text
Black text on #1E1F2D 1.28:1 Fails Lc 0.0 Not readable
#1E1F2D text on white 16.29:1 AAA Lc 103.2 Preferred for body text
#1E1F2D text on black 1.28:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F5F5F8

    oklch(97.1% 0.004 286.3)

  2. Step 100

    100

    #E8E9F0

    oklch(93.5% 0.009 279.7)

  3. Step 200

    200

    #D7D8E5

    oklch(88.5% 0.018 282.5)

  4. Step 300

    300

    #BCBFD5

    oklch(80.9% 0.031 279.5)

  5. Step 400

    400

    #9A9DC0

    oklch(70.6% 0.051 281.2)

  6. Step 500

    500

    #8285B0

    oklch(63% 0.065 281.3)

  7. Step 600

    600

    #6C6F9C

    oklch(55.7% 0.07 280.9)

  8. Step 700

    700

    #5A5C85

    oklch(49% 0.065 281.5)

  9. Step 800

    800

    #4A4C6C

    oklch(42.8% 0.053 281.1)

  10. Step 900

    900

    #3D3F58

    oklch(37.7% 0.043 280.6)

  11. Step 950

    950 (this color)

    #1E1F2D

    oklch(24.5% 0.027 281.1)

Export this scale for Tailwind in the Tailwind colors tool

#1E1F2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1B212E0.008
Deuteranopia (no green cones)#1A202D0.007
Tritanopia (no blue cones)#1A22240.024
Achromatopsia (no color)#2020200.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1E1F2D

    #1E1F2D

    oklch(24.5% 0.027 281.1)

  • #232112

    #232112

    oklch(24.5% 0.026 101.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1E1F2D

    #1E1F2D

    oklch(24.5% 0.027 281.1)

  • #17212D

    #17212D

    oklch(24.4% 0.027 253.4)

  • #251D2A

    #251D2A

    oklch(24.6% 0.027 312.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1E1F2D

    #1E1F2D

    oklch(24.5% 0.027 281.1)

  • #291E12

    #291E12

    oklch(24.5% 0.027 68.4)

  • #1C2316

    #1C2316

    oklch(24.5% 0.026 131.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1E1F2D

    #1E1F2D

    oklch(24.5% 0.027 281.1)

  • #2C1C17

    #2C1C17

    oklch(24.5% 0.027 38.1)

  • #15241C

    #15241C

    oklch(24.4% 0.026 160.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1E1F2D

    #1E1F2D

    oklch(24.5% 0.027 281.1)

  • #2C1B1D

    #2C1B1D

    oklch(24.5% 0.027 11.5)

  • #232112

    #232112

    oklch(24.5% 0.026 101.6)

  • #102523

    #102523

    oklch(24.6% 0.027 187.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1E1F2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1E1F2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.