#1D3034

Closest named color: Gunmetal (#293241). oklch(29.5% 0.026 212.3), rgb(29, 48, 52).

Aa

White text reads best on this color (13.77:1).

About this color

#1D3034 is a dark close to neutral grey. In OKLCH its lightness is 29%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.031 away. White text reads best on it, at 13.77:1.

Hue familyNeutrals
Lightnessdark (29%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.52:1
White text13.77:1

Values

HEX#1D3034
RGBrgb(29, 48, 52)
HSLhsl(190, 28%, 16%)
OKLCHoklch(29.5% 0.026 212.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1D3034 13.77:1 AAA Lc -103.4 Preferred for body text
Black text on #1D3034 1.52:1 Fails Lc 0.0 Not readable
#1D3034 text on white 13.77:1 AAA Lc 100.3 Preferred for body text
#1D3034 text on black 1.52:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F6F7

    oklch(97% 0.004 214.3)

  2. Step 100

    100

    #E4EBED

    oklch(93.5% 0.008 216.6)

  3. Step 200

    200

    #CDDCE0

    oklch(88.4% 0.017 215.5)

  4. Step 300

    300

    #ABC6CC

    oklch(80.8% 0.03 212.6)

  5. Step 400

    400

    #7EA9B2

    oklch(70.7% 0.048 212)

  6. Step 500

    500

    #5B94A0

    oklch(63.2% 0.062 212.5)

  7. Step 600

    600

    #3F7E8B

    oklch(55.7% 0.068 212.8)

  8. Step 700

    700

    #306A76

    oklch(49.1% 0.063 213.1)

  9. Step 800

    800

    #295760

    oklch(42.8% 0.052 212)

  10. Step 900

    900

    #26474E

    oklch(37.6% 0.04 212.8)

  11. Step 950

    950 (this color)

    #1D3034

    oklch(29.5% 0.026 212.3)

Export this scale for Tailwind in the Tailwind colors tool

#1D3034 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D2F340.024
Deuteranopia (no green cones)#292C340.022
Tritanopia (no blue cones)#1432310.015
Achromatopsia (no color)#2D2D2D0.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1D3034

    #1D3034

    oklch(29.5% 0.026 212.3)

  • #382824

    #382824

    oklch(29.4% 0.025 34.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1D3034

    #1D3034

    oklch(29.5% 0.026 212.3)

  • #1E312D

    #1E312D

    oklch(29.5% 0.026 179.8)

  • #212E38

    #212E38

    oklch(29.4% 0.025 241.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1D3034

    #1D3034

    oklch(29.5% 0.026 212.3)

  • #38272B

    #38272B

    oklch(29.4% 0.026 3.3)

  • #362A1F

    #362A1F

    oklch(29.5% 0.026 64.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1D3034

    #1D3034

    oklch(29.5% 0.026 212.3)

  • #342832

    #342832

    oklch(29.5% 0.025 331.9)

  • #312C1E

    #312C1E

    oklch(29.4% 0.025 90.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1D3034

    #1D3034

    oklch(29.5% 0.026 212.3)

  • #2F2A37

    #2F2A37

    oklch(29.6% 0.024 302.5)

  • #382824

    #382824

    oklch(29.4% 0.025 34.5)

  • #2A2F20

    #2A2F20

    oklch(29.5% 0.027 123)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1D3034, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1D3034 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.