#1D2E5C

Closest named color: Marine (#042E60). oklch(31.4% 0.085 266.3), rgb(29, 46, 92).

Aa

White text reads best on this color (13.14:1).

About this color

#1D2E5C is a dark, moderately saturated blue. In OKLCH its lightness is 31%, its chroma 0.085 and its hue 266°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.023 away. White text reads best on it, at 13.14:1.

Hue familyBlues
Lightnessdark (31%)
Chromamoderately saturated (0.085)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.59:1
White text13.14:1

Values

HEX#1D2E5C
RGBrgb(29, 46, 92)
HSLhsl(224, 52%, 24%)
OKLCHoklch(31.4% 0.085 266.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1D2E5C 13.14:1 AAA Lc -102.5 Preferred for body text
Black text on #1D2E5C 1.59:1 Fails Lc 0.0 Not readable
#1D2E5C text on white 13.14:1 AAA Lc 99.3 Preferred for body text
#1D2E5C text on black 1.59:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F5FF

    oklch(97% 0.014 268.5)

  2. Step 100

    100

    #E1EAFE

    oklch(93.6% 0.029 266.4)

  3. Step 200

    200

    #C8D9FF

    oklch(88.5% 0.056 266.2)

  4. Step 300

    300

    #A4BFFF

    oklch(80.8% 0.096 266.6)

  5. Step 400

    400

    #749CFF

    oklch(70.8% 0.152 266)

  6. Step 500

    500

    #527EFF

    oklch(63% 0.198 266.5)

  7. Step 600

    600

    #3661F4

    oklch(55.5% 0.225 266.3)

  8. Step 700

    700

    #2A4FD4

    oklch(49% 0.208 266.3)

  9. Step 800

    800

    #2342AB

    oklch(42.6% 0.172 266.3)

  10. Step 900

    900

    #203A88

    oklch(37.8% 0.134 266.1)

  11. Step 950

    950 (this color)

    #1D2E5C

    oklch(31.4% 0.085 266.3)

Export this scale for Tailwind in the Tailwind colors tool

#1D2E5C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#17335E0.015
Deuteranopia (no green cones)#0C2E5B0.017
Tritanopia (no blue cones)#0039400.073
Achromatopsia (no color)#3030300.085

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1D2E5C

    #1D2E5C

    oklch(31.4% 0.085 266.3)

  • #402E00

    #402E00

    oklch(31.4% 0.064 85)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1D2E5C

    #1D2E5C

    oklch(31.4% 0.085 266.3)

  • #00364F

    #00364F

    oklch(31.5% 0.068 236)

  • #362657

    #362657

    oklch(31.4% 0.085 296.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1D2E5C

    #1D2E5C

    oklch(31.4% 0.085 266.3)

  • #4D2500

    #4D2500

    oklch(31.3% 0.076 56.8)

  • #2F3500

    #2F3500

    oklch(31.2% 0.072 116.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1D2E5C

    #1D2E5C

    oklch(31.4% 0.085 266.3)

  • #541C19

    #541C19

    oklch(31.3% 0.084 26.2)

  • #0A3C14

    #0A3C14

    oklch(31.4% 0.085 146.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1D2E5C

    #1D2E5C

    oklch(31.4% 0.085 266.3)

  • #511B32

    #511B32

    oklch(31.3% 0.085 356.7)

  • #402E00

    #402E00

    oklch(31.4% 0.064 85)

  • #003B30

    #003B30

    oklch(31.5% 0.059 175.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1D2E5C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1D2E5C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.