#1D2E38

Closest named color: Gunmetal (#293241). oklch(29.1% 0.029 234.9), rgb(29, 46, 56).

Aa

White text reads best on this color (13.99:1).

About this color

#1D2E38 is a dark close to neutral grey. In OKLCH its lightness is 29%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Gunmetal (#293241), ΔE 0.028 away. White text reads best on it, at 13.99:1.

Hue familyNeutrals
Lightnessdark (29%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameGunmetal (#293241)
Black text1.50:1
White text13.99:1

Values

HEX#1D2E38
RGBrgb(29, 46, 56)
HSLhsl(202, 32%, 17%)
OKLCHoklch(29.1% 0.029 234.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1D2E38 13.99:1 AAA Lc -103.6 Preferred for body text
Black text on #1D2E38 1.50:1 Fails Lc 0.0 Not readable
#1D2E38 text on white 13.99:1 AAA Lc 100.6 Preferred for body text
#1D2E38 text on black 1.50:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E4EBF0

    oklch(93.6% 0.01 238.5)

  3. Step 200

    200

    #CEDBE4

    oklch(88.4% 0.019 237.8)

  4. Step 300

    300

    #ACC5D4

    oklch(81% 0.034 234.2)

  5. Step 400

    400

    #7FA7BE

    oklch(70.7% 0.055 233.8)

  6. Step 500

    500

    #5E91AE

    oklch(63.2% 0.07 234.4)

  7. Step 600

    600

    #437A9A

    oklch(55.5% 0.077 235.9)

  8. Step 700

    700

    #346783

    oklch(49.1% 0.071 234.8)

  9. Step 800

    800

    #2C546B

    oklch(42.7% 0.059 235.7)

  10. Step 900

    900

    #284656

    oklch(37.8% 0.045 233)

  11. Step 950

    950 (this color)

    #1D2E38

    oklch(29.1% 0.029 234.9)

Export this scale for Tailwind in the Tailwind colors tool

#1D2E38 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#292E390.018
Deuteranopia (no green cones)#262B380.016
Tritanopia (no blue cones)#1231310.023
Achromatopsia (no color)#2C2C2C0.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1D2E38

    #1D2E38

    oklch(29.1% 0.029 234.9)

  • #37281E

    #37281E

    oklch(29.1% 0.029 55)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1D2E38

    #1D2E38

    oklch(29.1% 0.029 234.9)

  • #193032

    #193032

    oklch(29.1% 0.029 202.8)

  • #242B3A

    #242B3A

    oklch(28.9% 0.029 265.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1D2E38

    #1D2E38

    oklch(29.1% 0.029 234.9)

  • #392624

    #392624

    oklch(29.1% 0.029 25.8)

  • #322B1B

    #322B1B

    oklch(29.2% 0.029 86.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1D2E38

    #1D2E38

    oklch(29.1% 0.029 234.9)

  • #37262C

    #37262C

    oklch(29.1% 0.027 356)

  • #2B2D1D

    #2B2D1D

    oklch(29% 0.028 113.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1D2E38

    #1D2E38

    oklch(29.1% 0.029 234.9)

  • #332734

    #332734

    oklch(29.2% 0.029 323.8)

  • #37281E

    #37281E

    oklch(29.1% 0.029 55)

  • #232F23

    #232F23

    oklch(29% 0.027 144.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1D2E38, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1D2E38 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.