#1D2A52

Closest named color: Marine (#042E60). oklch(29.7% 0.075 268.1), rgb(29, 42, 82).

Aa

White text reads best on this color (13.95:1).

About this color

#1D2A52 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.075 and its hue 268°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.032 away. White text reads best on it, at 13.95:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.075)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.50:1
White text13.95:1

Values

HEX#1D2A52
RGBrgb(29, 42, 82)
HSLhsl(225, 48%, 22%)
OKLCHoklch(29.7% 0.075 268.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1D2A52 13.95:1 AAA Lc -103.5 Preferred for body text
Black text on #1D2A52 1.50:1 Fails Lc 0.0 Not readable
#1D2A52 text on white 13.95:1 AAA Lc 100.4 Preferred for body text
#1D2A52 text on black 1.50:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F5FE

    oklch(97% 0.012 271.3)

  2. Step 100

    100

    #E2EAFC

    oklch(93.6% 0.026 266.6)

  3. Step 200

    200

    #CBD9FB

    oklch(88.6% 0.049 267.7)

  4. Step 300

    300

    #A8BFFB

    oklch(80.9% 0.089 268.2)

  5. Step 400

    400

    #7B9BF9

    oklch(70.6% 0.143 268.4)

  6. Step 500

    500

    #5B7FF5

    oklch(63% 0.181 268.1)

  7. Step 600

    600

    #4365E4

    oklch(55.5% 0.196 268)

  8. Step 700

    700

    #3653C6

    oklch(49.1% 0.182 268.1)

  9. Step 800

    800

    #2C45A0

    oklch(42.7% 0.151 267.8)

  10. Step 900

    900

    #273B7F

    oklch(37.7% 0.118 268)

  11. Step 950

    950 (this color)

    #1D2A52

    oklch(29.7% 0.075 268.1)

Export this scale for Tailwind in the Tailwind colors tool

#1D2A52 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#182F540.016
Deuteranopia (no green cones)#102A510.015
Tritanopia (no blue cones)#00333A0.065
Achromatopsia (no color)#2C2C2C0.075

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1D2A52

    #1D2A52

    oklch(29.7% 0.075 268.1)

  • #392B00

    #392B00

    oklch(29.7% 0.061 89.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1D2A52

    #1D2A52

    oklch(29.7% 0.075 268.1)

  • #00314A

    #00314A

    oklch(29.7% 0.066 238)

  • #32234D

    #32234D

    oklch(29.6% 0.075 298.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1D2A52

    #1D2A52

    oklch(29.7% 0.075 268.1)

  • #462200

    #462200

    oklch(29.6% 0.071 58.2)

  • #2A3100

    #2A3100

    oklch(29.6% 0.069 118)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1D2A52

    #1D2A52

    oklch(29.7% 0.075 268.1)

  • #4C1B17

    #4C1B17

    oklch(29.7% 0.075 27.3)

  • #0A3716

    #0A3716

    oklch(29.8% 0.075 148.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1D2A52

    #1D2A52

    oklch(29.7% 0.075 268.1)

  • #491A2D

    #491A2D

    oklch(29.6% 0.075 357.4)

  • #392B00

    #392B00

    oklch(29.7% 0.061 89.4)

  • #00362D

    #00362D

    oklch(29.8% 0.055 177.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1D2A52, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1D2A52 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.