#1D295F

Closest named color: Marine (#042E60). oklch(30.5% 0.097 270.2), rgb(29, 41, 95).

Aa

White text reads best on this color (13.68:1).

About this color

#1D295F is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.097 and its hue 270°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.024 away. White text reads best on it, at 13.68:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.097)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.53:1
White text13.68:1

Values

HEX#1D295F
RGBrgb(29, 41, 95)
HSLhsl(229, 53%, 24%)
OKLCHoklch(30.5% 0.097 270.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1D295F 13.68:1 AAA Lc -103.1 Preferred for body text
Black text on #1D295F 1.53:1 Fails Lc 0.0 Not readable
#1D295F text on white 13.68:1 AAA Lc 100.0 Preferred for body text
#1D295F text on black 1.53:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F5FF

    oklch(97.1% 0.014 272.7)

  2. Step 100

    100

    #E2E9FF

    oklch(93.5% 0.031 271.7)

  3. Step 200

    200

    #CBD8FF

    oklch(88.5% 0.056 270.7)

  4. Step 300

    300

    #A9BEFF

    oklch(80.9% 0.095 270.4)

  5. Step 400

    400

    #7D99FF

    oklch(70.7% 0.152 270.5)

  6. Step 500

    500

    #5E7BFF

    oklch(63.1% 0.198 270.4)

  7. Step 600

    600

    #4359FF

    oklch(55.7% 0.244 270.2)

  8. Step 700

    700

    #3543E4

    oklch(49% 0.238 270.2)

  9. Step 800

    800

    #2B39B8

    oklch(42.6% 0.197 270.2)

  10. Step 900

    900

    #253491

    oklch(37.7% 0.153 270.1)

  11. Step 950

    950 (this color)

    #1D295F

    oklch(30.5% 0.097 270.2)

Export this scale for Tailwind in the Tailwind colors tool

#1D295F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0631610.028
Deuteranopia (no green cones)#002B5E0.026
Tritanopia (no blue cones)#00363F0.082
Achromatopsia (no color)#2D2D2D0.097

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1D295F

    #1D295F

    oklch(30.5% 0.097 270.2)

  • #3B2D00

    #3B2D00

    oklch(30.4% 0.062 90.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1D295F

    #1D295F

    oklch(30.5% 0.097 270.2)

  • #00334E

    #00334E

    oklch(30.6% 0.069 239.3)

  • #372057

    #372057

    oklch(30.4% 0.096 300)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1D295F

    #1D295F

    oklch(30.5% 0.097 270.2)

  • #482500

    #482500

    oklch(30.5% 0.071 60.9)

  • #2A3400

    #2A3400

    oklch(30.5% 0.073 120.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1D295F

    #1D295F

    oklch(30.5% 0.097 270.2)

  • #56150D

    #56150D

    oklch(30.5% 0.097 30.4)

  • #003A16

    #003A16

    oklch(30.5% 0.084 150)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1D295F

    #1D295F

    oklch(30.5% 0.097 270.2)

  • #53132D

    #53132D

    oklch(30.5% 0.097 360)

  • #3B2D00

    #3B2D00

    oklch(30.4% 0.062 90.1)

  • #003830

    #003830

    oklch(30.5% 0.055 179.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1D295F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1D295F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.