#1D2251

Closest named color: Marine (#042E60). oklch(27.7% 0.085 274.8), rgb(29, 34, 81).

Aa

White text reads best on this color (15.00:1).

About this color

#1D2251 is a dark, moderately saturated blue. In OKLCH its lightness is 28%, its chroma 0.085 and its hue 275°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.045 away. White text reads best on it, at 15.00:1.

Hue familyBlues
Lightnessdark (28%)
Chromamoderately saturated (0.085)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.39:1
White text15.00:1

Values

HEX#1D2251
RGBrgb(29, 34, 81)
HSLhsl(234, 47%, 22%)
OKLCHoklch(27.7% 0.085 274.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1D2251 15.00:1 AAA Lc -104.5 Preferred for body text
Black text on #1D2251 1.39:1 Fails Lc 0.0 Not readable
#1D2251 text on white 15.00:1 AAA Lc 101.7 Preferred for body text
#1D2251 text on black 1.39:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F5FF

    oklch(97.1% 0.014 272.7)

  2. Step 100

    100

    #E4E9FE

    oklch(93.7% 0.029 275.2)

  3. Step 200

    200

    #CED7FF

    oklch(88.5% 0.056 275.2)

  4. Step 300

    300

    #AEBCFF

    oklch(80.9% 0.096 274.9)

  5. Step 400

    400

    #8596FF

    oklch(70.6% 0.154 274.8)

  6. Step 500

    500

    #6A77FF

    oklch(63% 0.2 275)

  7. Step 600

    600

    #545AF2

    oklch(55.6% 0.223 274.7)

  8. Step 700

    700

    #4548D3

    oklch(49.1% 0.208 274.7)

  9. Step 800

    800

    #393CAB

    oklch(42.7% 0.173 275.1)

  10. Step 900

    900

    #303587

    oklch(37.6% 0.135 275.2)

  11. Step 950

    950 (this color)

    #1D2251

    oklch(27.7% 0.085 274.8)

Export this scale for Tailwind in the Tailwind colors tool

#1D2251 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0629530.029
Deuteranopia (no green cones)#0025500.031
Tritanopia (no blue cones)#002D350.076
Achromatopsia (no color)#2727270.085

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1D2251

    #1D2251

    oklch(27.7% 0.085 274.8)

  • #312700

    #312700

    oklch(27.6% 0.057 94.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1D2251

    #1D2251

    oklch(27.7% 0.085 274.8)

  • #002A48

    #002A48

    oklch(27.6% 0.071 245.7)

  • #321A49

    #321A49

    oklch(27.6% 0.086 305)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1D2251

    #1D2251

    oklch(27.7% 0.085 274.8)

  • #3D2000

    #3D2000

    oklch(27.7% 0.063 63.6)

  • #202E00

    #202E00

    oklch(27.8% 0.07 125.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1D2251

    #1D2251

    oklch(27.7% 0.085 274.8)

  • #491306

    #491306

    oklch(27.6% 0.085 34.9)

  • #003218

    #003218

    oklch(27.8% 0.07 154.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1D2251

    #1D2251

    oklch(27.7% 0.085 274.8)

  • #481123

    #481123

    oklch(27.8% 0.085 4.6)

  • #312700

    #312700

    oklch(27.6% 0.057 94.2)

  • #00302B

    #00302B

    oklch(27.8% 0.049 184)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1D2251, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1D2251 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.