#1C2C57

Closest named color: Marine (#042E60). oklch(30.5% 0.08 266.4), rgb(28, 44, 87).

Aa

White text reads best on this color (13.57:1).

About this color

#1C2C57 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.080 and its hue 266°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.025 away. White text reads best on it, at 13.57:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.080)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.54:1
White text13.57:1

Values

HEX#1C2C57
RGBrgb(28, 44, 87)
HSLhsl(224, 51%, 23%)
OKLCHoklch(30.5% 0.08 266.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1C2C57 13.57:1 AAA Lc -103.0 Preferred for body text
Black text on #1C2C57 1.54:1 Fails Lc 0.0 Not readable
#1C2C57 text on white 13.57:1 AAA Lc 99.9 Preferred for body text
#1C2C57 text on black 1.54:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F5FE

    oklch(97% 0.013 266.7)

  2. Step 100

    100

    #E1EAFD

    oklch(93.6% 0.028 265.4)

  3. Step 200

    200

    #C9D9FD

    oklch(88.5% 0.053 266.4)

  4. Step 300

    300

    #A4BFFF

    oklch(80.8% 0.096 266.6)

  5. Step 400

    400

    #749CFF

    oklch(70.8% 0.152 266)

  6. Step 500

    500

    #537FFD

    oklch(63.1% 0.194 266.4)

  7. Step 600

    600

    #3A64ED

    oklch(55.7% 0.212 266.4)

  8. Step 700

    700

    #2D52CE

    oklch(49.2% 0.196 266.3)

  9. Step 800

    800

    #2644A6

    oklch(42.7% 0.162 266.4)

  10. Step 900

    900

    #223B84

    oklch(37.8% 0.127 266.2)

  11. Step 950

    950 (this color)

    #1C2C57

    oklch(30.5% 0.08 266.4)

Export this scale for Tailwind in the Tailwind colors tool

#1C2C57 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1731590.015
Deuteranopia (no green cones)#0E2C560.015
Tritanopia (no blue cones)#00363D0.068
Achromatopsia (no color)#2E2E2E0.080

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1C2C57

    #1C2C57

    oklch(30.5% 0.08 266.4)

  • #3D2C00

    #3D2C00

    oklch(30.5% 0.062 85.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1C2C57

    #1C2C57

    oklch(30.5% 0.08 266.4)

  • #00334B

    #00334B

    oklch(30.4% 0.065 236.1)

  • #332452

    #332452

    oklch(30.3% 0.081 296.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1C2C57

    #1C2C57

    oklch(30.5% 0.08 266.4)

  • #4A2300

    #4A2300

    oklch(30.4% 0.074 56.4)

  • #2D3300

    #2D3300

    oklch(30.5% 0.07 116.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1C2C57

    #1C2C57

    oklch(30.5% 0.08 266.4)

  • #501B18

    #501B18

    oklch(30.4% 0.081 26.2)

  • #0B3914

    #0B3914

    oklch(30.4% 0.08 146.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1C2C57

    #1C2C57

    oklch(30.5% 0.08 266.4)

  • #4D1A30

    #4D1A30

    oklch(30.4% 0.081 356.2)

  • #3D2C00

    #3D2C00

    oklch(30.5% 0.062 85.6)

  • #00382E

    #00382E

    oklch(30.4% 0.057 176.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1C2C57, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1C2C57 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.