#1B275F

Closest named color: Marine (#042E60). oklch(29.9% 0.101 270.1), rgb(27, 39, 95).

Aa

White text reads best on this color (13.98:1).

About this color

#1B275F is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.101 and its hue 270°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.026 away. White text reads best on it, at 13.98:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.101)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.50:1
White text13.98:1

Values

HEX#1B275F
RGBrgb(27, 39, 95)
HSLhsl(229, 56%, 24%)
OKLCHoklch(29.9% 0.101 270.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1B275F 13.98:1 AAA Lc -103.4 Preferred for body text
Black text on #1B275F 1.50:1 Fails Lc 0.0 Not readable
#1B275F text on white 13.98:1 AAA Lc 100.4 Preferred for body text
#1B275F text on black 1.50:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F5FF

    oklch(97.1% 0.014 272.7)

  2. Step 100

    100

    #E2E9FF

    oklch(93.5% 0.031 271.7)

  3. Step 200

    200

    #CBD8FF

    oklch(88.5% 0.056 270.7)

  4. Step 300

    300

    #A9BEFF

    oklch(80.9% 0.095 270.4)

  5. Step 400

    400

    #7C99FF

    oklch(70.6% 0.153 270.2)

  6. Step 500

    500

    #5D7BFF

    oklch(63% 0.198 270.2)

  7. Step 600

    600

    #4359FF

    oklch(55.7% 0.244 270.2)

  8. Step 700

    700

    #3441E9

    oklch(49.2% 0.246 270)

  9. Step 800

    800

    #2A37BC

    oklch(42.6% 0.205 270)

  10. Step 900

    900

    #243394

    oklch(37.7% 0.159 269.9)

  11. Step 950

    950 (this color)

    #1B275F

    oklch(29.9% 0.101 270.1)

Export this scale for Tailwind in the Tailwind colors tool

#1B275F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#002F610.029
Deuteranopia (no green cones)#00295E0.024
Tritanopia (no blue cones)#00343E0.083
Achromatopsia (no color)#2C2C2C0.101

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1B275F

    #1B275F

    oklch(29.9% 0.101 270.1)

  • #392C00

    #392C00

    oklch(29.9% 0.061 91.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1B275F

    #1B275F

    oklch(29.9% 0.101 270.1)

  • #00314C

    #00314C

    oklch(29.9% 0.069 240.1)

  • #361D57

    #361D57

    oklch(29.8% 0.101 300.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1B275F

    #1B275F

    oklch(29.9% 0.101 270.1)

  • #462300

    #462300

    oklch(29.8% 0.07 59.7)

  • #293200

    #293200

    oklch(29.8% 0.071 120)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1B275F

    #1B275F

    oklch(29.9% 0.101 270.1)

  • #55110A

    #55110A

    oklch(29.8% 0.1 29.9)

  • #003815

    #003815

    oklch(29.8% 0.082 150)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1B275F

    #1B275F

    oklch(29.9% 0.101 270.1)

  • #520F2B

    #520F2B

    oklch(29.8% 0.101 0.2)

  • #392C00

    #392C00

    oklch(29.9% 0.061 91.2)

  • #00362F

    #00362F

    oklch(29.9% 0.054 181.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1B275F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1B275F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.