#193535

Closest named color: Gunmetal (#293241). oklch(30.7% 0.034 195.5), rgb(25, 53, 53).

Aa

White text reads best on this color (13.10:1).

About this color

#193535 is a dark, muted teal or cyan. In OKLCH its lightness is 31%, its chroma 0.034 and its hue 196°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.035 away. White text reads best on it, at 13.10:1.

Hue familyTeals and cyans
Lightnessdark (31%)
Chromamuted (0.034)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.60:1
White text13.10:1

Values

HEX#193535
RGBrgb(25, 53, 53)
HSLhsl(180, 36%, 15%)
OKLCHoklch(30.7% 0.034 195.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #193535 13.10:1 AAA Lc -102.6 Preferred for body text
Black text on #193535 1.60:1 Fails Lc 0.0 Not readable
#193535 text on white 13.10:1 AAA Lc 99.3 Preferred for body text
#193535 text on black 1.60:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F7F6

    oklch(97.2% 0.005 183)

  2. Step 100

    100

    #E1ECEC

    oklch(93.5% 0.012 197)

  3. Step 200

    200

    #C9DEDE

    oklch(88.5% 0.022 196.8)

  4. Step 300

    300

    #A3C9C9

    oklch(80.8% 0.04 196.4)

  5. Step 400

    400

    #6FAEAD

    oklch(70.8% 0.065 194.5)

  6. Step 500

    500

    #439999

    oklch(63.1% 0.082 195.3)

  7. Step 600

    600

    #188384

    oklch(55.5% 0.089 195.9)

  8. Step 700

    700

    #026F70

    oklch(49.1% 0.083 195.9)

  9. Step 800

    800

    #0D5A5B

    oklch(42.6% 0.068 196.3)

  10. Step 900

    900

    #174A4B

    oklch(37.6% 0.053 197)

  11. Step 950

    950 (this color)

    #193535

    oklch(30.7% 0.034 195.5)

Export this scale for Tailwind in the Tailwind colors tool

#193535 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3233350.036
Deuteranopia (no green cones)#2D2F350.033
Tritanopia (no blue cones)#0A37350.013
Achromatopsia (no color)#3030300.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #193535

    #193535

    oklch(30.7% 0.034 195.5)

  • #3F292A

    #3F292A

    oklch(30.8% 0.033 16.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #193535

    #193535

    oklch(30.7% 0.034 195.5)

  • #1E352B

    #1E352B

    oklch(30.6% 0.034 164.9)

  • #1C333D

    #1C333D

    oklch(30.7% 0.034 227.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #193535

    #193535

    oklch(30.7% 0.034 195.5)

  • #3C2933

    #3C2933

    oklch(30.7% 0.033 346.3)

  • #3E2A21

    #3E2A21

    oklch(30.6% 0.034 45.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #193535

    #193535

    oklch(30.7% 0.034 195.5)

  • #362A3B

    #362A3B

    oklch(30.6% 0.034 315.9)

  • #3A2D1C

    #3A2D1C

    oklch(30.7% 0.034 73.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #193535

    #193535

    oklch(30.7% 0.034 195.5)

  • #2E2D40

    #2E2D40

    oklch(30.7% 0.034 286.6)

  • #3F292A

    #3F292A

    oklch(30.8% 0.033 16.2)

  • #32311C

    #32311C

    oklch(30.8% 0.035 105.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #193535, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #193535 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.