#192F39

Closest named color: Gunmetal (#293241). oklch(29.2% 0.033 228.8), rgb(25, 47, 57).

Aa

White text reads best on this color (13.93:1).

About this color

#192F39 is a dark, muted teal or cyan. In OKLCH its lightness is 29%, its chroma 0.033 and its hue 229°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.030 away. White text reads best on it, at 13.93:1.

Hue familyTeals and cyans
Lightnessdark (29%)
Chromamuted (0.033)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.50:1
White text13.93:1

Values

HEX#192F39
RGBrgb(25, 47, 57)
HSLhsl(199, 39%, 16%)
OKLCHoklch(29.2% 0.033 228.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #192F39 13.93:1 AAA Lc -103.5 Preferred for body text
Black text on #192F39 1.50:1 Fails Lc 0.0 Not readable
#192F39 text on white 13.93:1 AAA Lc 100.5 Preferred for body text
#192F39 text on black 1.50:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F6F8

    oklch(97.1% 0.005 228.8)

  2. Step 100

    100

    #E2EBF0

    oklch(93.5% 0.012 231.7)

  3. Step 200

    200

    #CBDCE5

    oklch(88.4% 0.022 230.6)

  4. Step 300

    300

    #A7C6D5

    oklch(80.9% 0.04 228.7)

  5. Step 400

    400

    #77A9C0

    oklch(70.8% 0.063 228.3)

  6. Step 500

    500

    #5193B0

    oklch(63.1% 0.08 228.5)

  7. Step 600

    600

    #317D9C

    oklch(55.6% 0.088 228.5)

  8. Step 700

    700

    #236985

    oklch(49% 0.081 228.7)

  9. Step 800

    800

    #1F566C

    oklch(42.7% 0.067 228.1)

  10. Step 900

    900

    #204758

    oklch(37.7% 0.053 228.9)

  11. Step 950

    950 (this color)

    #192F39

    oklch(29.2% 0.033 228.8)

Export this scale for Tailwind in the Tailwind colors tool

#192F39 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2A2E3A0.025
Deuteranopia (no green cones)#252B390.021
Tritanopia (no blue cones)#0932320.024
Achromatopsia (no color)#2C2C2C0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #192F39

    #192F39

    oklch(29.2% 0.033 228.8)

  • #3A271D

    #3A271D

    oklch(29.3% 0.034 48.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #192F39

    #192F39

    oklch(29.2% 0.033 228.8)

  • #153132

    #153132

    oklch(29.2% 0.034 198.5)

  • #222C3C

    #222C3C

    oklch(29.1% 0.033 259.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #192F39

    #192F39

    oklch(29.2% 0.033 228.8)

  • #3B2525

    #3B2525

    oklch(29.2% 0.034 19.3)

  • #352A18

    #352A18

    oklch(29.2% 0.034 79.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #192F39

    #192F39

    oklch(29.2% 0.033 228.8)

  • #38252E

    #38252E

    oklch(29.1% 0.032 349.3)

  • #2D2D19

    #2D2D19

    oklch(29.1% 0.033 108.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #192F39

    #192F39

    oklch(29.2% 0.033 228.8)

  • #332636

    #332636

    oklch(29% 0.034 319.9)

  • #3A271D

    #3A271D

    oklch(29.3% 0.034 48.7)

  • #233020

    #233020

    oklch(29.2% 0.033 139.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #192F39, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #192F39 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.