#18323E

Closest named color: Gunmetal (#293241). oklch(30.2% 0.039 229.7), rgb(24, 50, 62).

Aa

White text reads best on this color (13.42:1).

About this color

#18323E is a dark, muted teal or cyan. In OKLCH its lightness is 30%, its chroma 0.039 and its hue 230°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.024 away. White text reads best on it, at 13.42:1.

Hue familyTeals and cyans
Lightnessdark (30%)
Chromamuted (0.039)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.56:1
White text13.42:1

Values

HEX#18323E
RGBrgb(24, 50, 62)
HSLhsl(199, 44%, 17%)
OKLCHoklch(30.2% 0.039 229.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #18323E 13.42:1 AAA Lc -102.9 Preferred for body text
Black text on #18323E 1.56:1 Fails Lc 0.0 Not readable
#18323E text on white 13.42:1 AAA Lc 99.8 Preferred for body text
#18323E text on black 1.56:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F6F9

    oklch(97% 0.007 233.6)

  2. Step 100

    100

    #E1ECF1

    oklch(93.6% 0.014 226.6)

  3. Step 200

    200

    #C9DDE7

    oklch(88.6% 0.025 229.2)

  4. Step 300

    300

    #A3C7D9

    oklch(80.9% 0.046 229.7)

  5. Step 400

    400

    #6FAAC6

    oklch(70.8% 0.074 229.5)

  6. Step 500

    500

    #4494B7

    oklch(63.1% 0.094 229.5)

  7. Step 600

    600

    #1D7EA3

    oklch(55.7% 0.102 229.4)

  8. Step 700

    700

    #0B6A8C

    oklch(49.2% 0.095 229.9)

  9. Step 800

    800

    #115671

    oklch(42.6% 0.078 230)

  10. Step 900

    900

    #18475C

    oklch(37.6% 0.062 231)

  11. Step 950

    950 (this color)

    #18323E

    oklch(30.2% 0.039 229.7)

Export this scale for Tailwind in the Tailwind colors tool

#18323E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2C313F0.028
Deuteranopia (no green cones)#262D3E0.024
Tritanopia (no blue cones)#0135360.028
Achromatopsia (no color)#2F2F2F0.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #18323E

    #18323E

    oklch(30.2% 0.039 229.7)

  • #3E291D

    #3E291D

    oklch(30.3% 0.038 50.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #18323E

    #18323E

    oklch(30.2% 0.039 229.7)

  • #133436

    #133436

    oklch(30.2% 0.038 200.7)

  • #232F42

    #232F42

    oklch(30.3% 0.038 259.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #18323E

    #18323E

    oklch(30.2% 0.039 229.7)

  • #402626

    #402626

    oklch(30.2% 0.04 19.6)

  • #392C17

    #392C17

    oklch(30.2% 0.039 78.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #18323E

    #18323E

    oklch(30.2% 0.039 229.7)

  • #3D2631

    #3D2631

    oklch(30.1% 0.039 349.5)

  • #2F3018

    #2F3018

    oklch(30.1% 0.039 110.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #18323E

    #18323E

    oklch(30.2% 0.039 229.7)

  • #37283B

    #37283B

    oklch(30.2% 0.039 319.1)

  • #3E291D

    #3E291D

    oklch(30.3% 0.038 50.6)

  • #243320

    #243320

    oklch(30.2% 0.039 139.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #18323E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #18323E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.