#16353B

Closest named color: Gunmetal (#293241). oklch(30.8% 0.038 211.9), rgb(22, 53, 59).

Aa

White text reads best on this color (13.07:1).

About this color

#16353B is a dark, muted teal or cyan. In OKLCH its lightness is 31%, its chroma 0.038 and its hue 212°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.030 away. White text reads best on it, at 13.07:1.

Hue familyTeals and cyans
Lightnessdark (31%)
Chromamuted (0.038)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.60:1
White text13.07:1

Values

HEX#16353B
RGBrgb(22, 53, 59)
HSLhsl(190, 46%, 16%)
OKLCHoklch(30.8% 0.038 211.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #16353B 13.07:1 AAA Lc -102.5 Preferred for body text
Black text on #16353B 1.60:1 Fails Lc 0.0 Not readable
#16353B text on white 13.07:1 AAA Lc 99.2 Preferred for body text
#16353B text on black 1.60:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F7F8

    oklch(97.2% 0.007 208.8)

  2. Step 100

    100

    #E1ECEF

    oklch(93.6% 0.012 215.8)

  3. Step 200

    200

    #C7DEE3

    oklch(88.5% 0.025 212.2)

  4. Step 300

    300

    #A0C9D2

    oklch(80.9% 0.045 212.6)

  5. Step 400

    400

    #68ADBB

    oklch(70.7% 0.073 212)

  6. Step 500

    500

    #3798AA

    oklch(63.1% 0.092 212.3)

  7. Step 600

    600

    #008294

    oklch(55.7% 0.097 211.6)

  8. Step 700

    700

    #006D7D

    oklch(49.1% 0.086 212.3)

  9. Step 800

    800

    #005966

    oklch(42.6% 0.074 211.8)

  10. Step 900

    900

    #0D4A54

    oklch(37.7% 0.06 211.5)

  11. Step 950

    950 (this color)

    #16353B

    oklch(30.8% 0.038 211.9)

Export this scale for Tailwind in the Tailwind colors tool

#16353B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#30333B0.035
Deuteranopia (no green cones)#2A2F3B0.031
Tritanopia (no blue cones)#0038370.021
Achromatopsia (no color)#3131310.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #16353B

    #16353B

    oklch(30.8% 0.038 211.9)

  • #412924

    #412924

    oklch(30.9% 0.037 32.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #16353B

    #16353B

    oklch(30.8% 0.038 211.9)

  • #173631

    #173631

    oklch(30.7% 0.038 181.9)

  • #1E3242

    #1E3242

    oklch(30.8% 0.039 243.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #16353B

    #16353B

    oklch(30.8% 0.038 211.9)

  • #40282E

    #40282E

    oklch(30.9% 0.037 3.1)

  • #3E2B1B

    #3E2B1B

    oklch(30.7% 0.039 60.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #16353B

    #16353B

    oklch(30.8% 0.038 211.9)

  • #3B2938

    #3B2938

    oklch(30.8% 0.037 332.3)

  • #372F19

    #372F19

    oklch(30.8% 0.037 90.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #16353B

    #16353B

    oklch(30.8% 0.038 211.9)

  • #332B40

    #332B40

    oklch(30.7% 0.039 301.6)

  • #412924

    #412924

    oklch(30.9% 0.037 32.2)

  • #2D331D

    #2D331D

    oklch(30.9% 0.038 121.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #16353B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #16353B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.