#16232A

Closest named color: Dark (#1B2431). oklch(24.7% 0.022 232.4), rgb(22, 35, 42).

Aa

White text reads best on this color (16.05:1).

About this color

#16232A is a very dark close to neutral grey. In OKLCH its lightness is 25%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Dark (#1B2431), ΔE 0.016 away. White text reads best on it, at 16.05:1.

Hue familyNeutrals
Lightnessvery dark (25%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest nameDark (#1B2431)
Black text1.30:1
White text16.05:1

Values

HEX#16232A
RGBrgb(22, 35, 42)
HSLhsl(201, 31%, 13%)
OKLCHoklch(24.7% 0.022 232.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #16232A 16.05:1 AAA Lc -105.5 Preferred for body text
Black text on #16232A 1.30:1 Fails Lc 0.0 Not readable
#16232A text on white 16.05:1 AAA Lc 103.0 Preferred for body text
#16232A text on black 1.30:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F6F7

    oklch(97.1% 0.003 219.5)

  2. Step 100

    100

    #E5EBEE

    oklch(93.6% 0.008 228.9)

  3. Step 200

    200

    #D0DBE1

    oklch(88.5% 0.015 231.2)

  4. Step 300

    300

    #B0C4CF

    oklch(80.9% 0.027 231.7)

  5. Step 400

    400

    #87A6B7

    oklch(70.8% 0.042 232.1)

  6. Step 500

    500

    #6890A5

    oklch(63.2% 0.054 231.6)

  7. Step 600

    600

    #4F7A90

    oklch(55.7% 0.059 231.5)

  8. Step 700

    700

    #3F667B

    oklch(49% 0.056 233.1)

  9. Step 800

    800

    #355464

    oklch(42.8% 0.045 231.7)

  10. Step 900

    900

    #2E4551

    oklch(37.7% 0.035 231.6)

  11. Step 950

    950 (this color)

    #16232A

    oklch(24.7% 0.022 232.4)

Export this scale for Tailwind in the Tailwind colors tool

#16232A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#20232A0.016
Deuteranopia (no green cones)#1D202A0.015
Tritanopia (no blue cones)#0F25250.017
Achromatopsia (no color)#2121210.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #16232A

    #16232A

    oklch(24.7% 0.022 232.4)

  • #2A1E17

    #2A1E17

    oklch(24.7% 0.023 51.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #16232A

    #16232A

    oklch(24.7% 0.022 232.4)

  • #142426

    #142426

    oklch(24.7% 0.022 205.8)

  • #1B212C

    #1B212C

    oklch(24.7% 0.023 262.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #16232A

    #16232A

    oklch(24.7% 0.022 232.4)

  • #2B1D1C

    #2B1D1C

    oklch(24.8% 0.022 23.4)

  • #262015

    #262015

    oklch(24.7% 0.022 82.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #16232A

    #16232A

    oklch(24.7% 0.022 232.4)

  • #2A1D22

    #2A1D22

    oklch(24.9% 0.022 353.9)

  • #212216

    #212216

    oklch(24.7% 0.022 111.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #16232A

    #16232A

    oklch(24.7% 0.022 232.4)

  • #261D27

    #261D27

    oklch(24.6% 0.023 323)

  • #2A1E17

    #2A1E17

    oklch(24.7% 0.023 51.6)

  • #1B241A

    #1B241A

    oklch(24.8% 0.023 142.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #16232A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #16232A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.