#153235

Closest named color: Gunmetal (#293241). oklch(29.6% 0.035 204.3), rgb(21, 50, 53).

Aa

White text reads best on this color (13.64:1).

About this color

#153235 is a dark, muted teal or cyan. In OKLCH its lightness is 30%, its chroma 0.035 and its hue 204°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.036 away. White text reads best on it, at 13.64:1.

Hue familyTeals and cyans
Lightnessdark (30%)
Chromamuted (0.035)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.53:1
White text13.64:1

Values

HEX#153235
RGBrgb(21, 50, 53)
HSLhsl(186, 43%, 15%)
OKLCHoklch(29.6% 0.035 204.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #153235 13.64:1 AAA Lc -103.2 Preferred for body text
Black text on #153235 1.53:1 Fails Lc 0.0 Not readable
#153235 text on white 13.64:1 AAA Lc 100.1 Preferred for body text
#153235 text on black 1.53:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F7F7

    oklch(97.2% 0.006 197.1)

  2. Step 100

    100

    #E1ECED

    oklch(93.5% 0.012 203.5)

  3. Step 200

    200

    #C8DEE0

    oklch(88.5% 0.024 203.4)

  4. Step 300

    300

    #A2C9CD

    oklch(80.9% 0.042 204.1)

  5. Step 400

    400

    #6DADB4

    oklch(70.7% 0.066 204.6)

  6. Step 500

    500

    #3F98A1

    oklch(63% 0.085 204.4)

  7. Step 600

    600

    #0D838C

    oklch(55.7% 0.093 203.5)

  8. Step 700

    700

    #006E77

    oklch(49.1% 0.084 204.7)

  9. Step 800

    800

    #055A61

    oklch(42.7% 0.071 204.2)

  10. Step 900

    900

    #144A4F

    oklch(37.7% 0.055 204)

  11. Step 950

    950 (this color)

    #153235

    oklch(29.6% 0.035 204.3)

Export this scale for Tailwind in the Tailwind colors tool

#153235 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2E30350.035
Deuteranopia (no green cones)#292C350.032
Tritanopia (no blue cones)#0234330.016
Achromatopsia (no color)#2E2E2E0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #153235

    #153235

    oklch(29.6% 0.035 204.3)

  • #3D2624

    #3D2624

    oklch(29.7% 0.035 24.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #153235

    #153235

    oklch(29.6% 0.035 204.3)

  • #18332C

    #18332C

    oklch(29.7% 0.036 175)

  • #1A303C

    #1A303C

    oklch(29.7% 0.035 233.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #153235

    #153235

    oklch(29.6% 0.035 204.3)

  • #3B252E

    #3B252E

    oklch(29.5% 0.036 353.3)

  • #3B281C

    #3B281C

    oklch(29.6% 0.035 53.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #153235

    #153235

    oklch(29.6% 0.035 204.3)

  • #362737

    #362737

    oklch(29.7% 0.035 324.4)

  • #352B18

    #352B18

    oklch(29.5% 0.034 82.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #153235

    #153235

    oklch(29.6% 0.035 204.3)

  • #2E293D

    #2E293D

    oklch(29.5% 0.036 295.6)

  • #3D2624

    #3D2624

    oklch(29.7% 0.035 24.9)

  • #2C2F1A

    #2C2F1A

    oklch(29.6% 0.036 115.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #153235, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #153235 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.