#152E57

Closest named color: Marine (#042E60). oklch(30.6% 0.08 259.8), rgb(21, 46, 87).

Aa

White text reads best on this color (13.45:1).

About this color

#152E57 is a dark, moderately saturated blue. In OKLCH its lightness is 31%, its chroma 0.080 and its hue 260°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.020 away. White text reads best on it, at 13.45:1.

Hue familyBlues
Lightnessdark (31%)
Chromamoderately saturated (0.080)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.56:1
White text13.45:1

Values

HEX#152E57
RGBrgb(21, 46, 87)
HSLhsl(217, 61%, 21%)
OKLCHoklch(30.6% 0.08 259.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #152E57 13.45:1 AAA Lc -102.9 Preferred for body text
Black text on #152E57 1.56:1 Fails Lc 0.0 Not readable
#152E57 text on white 13.45:1 AAA Lc 99.7 Preferred for body text
#152E57 text on black 1.56:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FE

    oklch(97.1% 0.012 255.5)

  2. Step 100

    100

    #DFEBFD

    oklch(93.6% 0.028 258.4)

  3. Step 200

    200

    #C5DAFD

    oklch(88.4% 0.054 260.6)

  4. Step 300

    300

    #9DC2FE

    oklch(80.9% 0.094 259.9)

  5. Step 400

    400

    #66A0FE

    oklch(70.8% 0.151 259.6)

  6. Step 500

    500

    #3A84FC

    oklch(63.1% 0.194 259.7)

  7. Step 600

    600

    #136AEC

    oklch(55.7% 0.211 259.8)

  8. Step 700

    700

    #0257CD

    oklch(49.1% 0.196 259.8)

  9. Step 800

    800

    #0948A6

    oklch(42.8% 0.163 259.8)

  10. Step 900

    900

    #123E83

    oklch(37.8% 0.126 259.5)

  11. Step 950

    950 (this color)

    #152E57

    oklch(30.6% 0.08 259.8)

Export this scale for Tailwind in the Tailwind colors tool

#152E57 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1A32590.015
Deuteranopia (no green cones)#0E2C560.010
Tritanopia (no blue cones)#00383E0.065
Achromatopsia (no color)#2F2F2F0.080

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #152E57

    #152E57

    oklch(30.6% 0.08 259.8)

  • #402B00

    #402B00

    oklch(30.6% 0.063 79.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #152E57

    #152E57

    oklch(30.6% 0.08 259.8)

  • #003448

    #003448

    oklch(30.5% 0.061 230.8)

  • #2F2654

    #2F2654

    oklch(30.4% 0.08 289.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #152E57

    #152E57

    oklch(30.6% 0.08 259.8)

  • #4E2001

    #4E2001

    oklch(30.6% 0.08 49.3)

  • #323200

    #323200

    oklch(30.7% 0.067 109.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #152E57

    #152E57

    oklch(30.6% 0.08 259.8)

  • #501B1E

    #501B1E

    oklch(30.5% 0.08 19.8)

  • #16380D

    #16380D

    oklch(30.4% 0.08 139.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #152E57

    #152E57

    oklch(30.6% 0.08 259.8)

  • #4C1B35

    #4C1B35

    oklch(30.6% 0.081 350)

  • #402B00

    #402B00

    oklch(30.6% 0.063 79.8)

  • #00392A

    #00392A

    oklch(30.6% 0.061 169.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #152E57, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #152E57 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.