#152C4F

Closest named color: Marine (#042E60). oklch(29.5% 0.07 258.6), rgb(21, 44, 79).

Aa

White text reads best on this color (13.95:1).

About this color

#152C4F is a dark, moderately saturated blue. In OKLCH its lightness is 29%, its chroma 0.070 and its hue 259°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.032 away. White text reads best on it, at 13.95:1.

Hue familyBlues
Lightnessdark (29%)
Chromamoderately saturated (0.070)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.50:1
White text13.95:1

Values

HEX#152C4F
RGBrgb(21, 44, 79)
HSLhsl(216, 58%, 20%)
OKLCHoklch(29.5% 0.07 258.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #152C4F 13.95:1 AAA Lc -103.5 Preferred for body text
Black text on #152C4F 1.50:1 Fails Lc 0.0 Not readable
#152C4F text on white 13.95:1 AAA Lc 100.4 Preferred for body text
#152C4F text on black 1.50:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F6FD

    oklch(97.1% 0.011 256.7)

  2. Step 100

    100

    #E0EBFA

    oklch(93.6% 0.024 256.1)

  3. Step 200

    200

    #C7DBF8

    oklch(88.6% 0.046 257.6)

  4. Step 300

    300

    #A0C2F7

    oklch(80.8% 0.084 259.1)

  5. Step 400

    400

    #6CA1F3

    oklch(70.7% 0.133 258.8)

  6. Step 500

    500

    #4387EE

    oklch(63.1% 0.17 258.6)

  7. Step 600

    600

    #216EDD

    oklch(55.6% 0.185 258.6)

  8. Step 700

    700

    #135BC0

    oklch(49.1% 0.173 258.7)

  9. Step 800

    800

    #134B9B

    oklch(42.7% 0.143 258.6)

  10. Step 900

    900

    #18407B

    oklch(37.8% 0.11 258.4)

  11. Step 950

    950 (this color)

    #152C4F

    oklch(29.5% 0.07 258.6)

Export this scale for Tailwind in the Tailwind colors tool

#152C4F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1C2F500.014
Deuteranopia (no green cones)#132A4E0.007
Tritanopia (no blue cones)#0034390.057
Achromatopsia (no color)#2C2C2C0.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #152C4F

    #152C4F

    oklch(29.5% 0.07 258.6)

  • #3D2800

    #3D2800

    oklch(29.5% 0.061 78.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #152C4F

    #152C4F

    oklch(29.5% 0.07 258.6)

  • #003243

    #003243

    oklch(29.6% 0.057 227.4)

  • #2C254D

    #2C254D

    oklch(29.4% 0.071 289.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #152C4F

    #152C4F

    oklch(29.5% 0.07 258.6)

  • #482007

    #482007

    oklch(29.6% 0.07 48.8)

  • #2F2F00

    #2F2F00

    oklch(29.5% 0.064 109.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #152C4F

    #152C4F

    oklch(29.5% 0.07 258.6)

  • #4A1B1E

    #4A1B1E

    oklch(29.5% 0.072 18.7)

  • #19340F

    #19340F

    oklch(29.4% 0.069 138.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #152C4F

    #152C4F

    oklch(29.5% 0.07 258.6)

  • #451C32

    #451C32

    oklch(29.5% 0.07 348.8)

  • #3D2800

    #3D2800

    oklch(29.5% 0.061 78.3)

  • #003627

    #003627

    oklch(29.6% 0.06 168.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #152C4F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #152C4F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.