#152B54

Closest named color: Marine (#042E60). oklch(29.6% 0.08 261.6), rgb(21, 43, 84).

Aa

White text reads best on this color (13.94:1).

About this color

#152B54 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.080 and its hue 262°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.024 away. White text reads best on it, at 13.94:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.080)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.50:1
White text13.94:1

Values

HEX#152B54
RGBrgb(21, 43, 84)
HSLhsl(219, 60%, 21%)
OKLCHoklch(29.6% 0.08 261.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #152B54 13.94:1 AAA Lc -103.4 Preferred for body text
Black text on #152B54 1.50:1 Fails Lc 0.0 Not readable
#152B54 text on white 13.94:1 AAA Lc 100.4 Preferred for body text
#152B54 text on black 1.50:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F6FE

    oklch(97.2% 0.012 259.8)

  2. Step 100

    100

    #E0EAFD

    oklch(93.5% 0.028 263.4)

  3. Step 200

    200

    #C6DAFD

    oklch(88.5% 0.053 261.7)

  4. Step 300

    300

    #9FC1FE

    oklch(80.8% 0.094 261.9)

  5. Step 400

    400

    #6A9FFE

    oklch(70.8% 0.151 261.3)

  6. Step 500

    500

    #4283FC

    oklch(63.2% 0.193 261.5)

  7. Step 600

    600

    #2368EB

    oklch(55.5% 0.21 261.7)

  8. Step 700

    700

    #1656CD

    oklch(49.2% 0.195 261.6)

  9. Step 800

    800

    #1547A5

    oklch(42.7% 0.161 261.6)

  10. Step 900

    900

    #183D83

    oklch(37.7% 0.126 261.6)

  11. Step 950

    950 (this color)

    #152B54

    oklch(29.6% 0.08 261.6)

Export this scale for Tailwind in the Tailwind colors tool

#152B54 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#172F560.013
Deuteranopia (no green cones)#0B29530.013
Tritanopia (no blue cones)#00353B0.065
Achromatopsia (no color)#2C2C2C0.080

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #152B54

    #152B54

    oklch(29.6% 0.08 261.6)

  • #3C2900

    #3C2900

    oklch(29.6% 0.061 81.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #152B54

    #152B54

    oklch(29.6% 0.08 261.6)

  • #003145

    #003145

    oklch(29.4% 0.06 232.1)

  • #2E2351

    #2E2351

    oklch(29.5% 0.081 291.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #152B54

    #152B54

    oklch(29.6% 0.08 261.6)

  • #491F00

    #491F00

    oklch(29.5% 0.076 51.8)

  • #2E2F00

    #2E2F00

    oklch(29.4% 0.065 111)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #152B54

    #152B54

    oklch(29.6% 0.08 261.6)

  • #4D191A

    #4D191A

    oklch(29.6% 0.079 22.1)

  • #11360D

    #11360D

    oklch(29.6% 0.079 141.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #152B54

    #152B54

    oklch(29.6% 0.08 261.6)

  • #491931

    #491931

    oklch(29.6% 0.079 351.9)

  • #3C2900

    #3C2900

    oklch(29.6% 0.061 81.5)

  • #003629

    #003629

    oklch(29.6% 0.058 171.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #152B54, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #152B54 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.