#152A52

Closest named color: Marine (#042E60). oklch(29.2% 0.078 261.9), rgb(21, 42, 82).

Aa

White text reads best on this color (14.14:1).

About this color

#152A52 is a dark, moderately saturated blue. In OKLCH its lightness is 29%, its chroma 0.078 and its hue 262°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.028 away. White text reads best on it, at 14.14:1.

Hue familyBlues
Lightnessdark (29%)
Chromamoderately saturated (0.078)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.48:1
White text14.14:1

Values

HEX#152A52
RGBrgb(21, 42, 82)
HSLhsl(219, 59%, 20%)
OKLCHoklch(29.2% 0.078 261.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #152A52 14.14:1 AAA Lc -103.7 Preferred for body text
Black text on #152A52 1.48:1 Fails Lc 0.0 Not readable
#152A52 text on white 14.14:1 AAA Lc 100.6 Preferred for body text
#152A52 text on black 1.48:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F6FE

    oklch(97.2% 0.012 259.8)

  2. Step 100

    100

    #E0EAFC

    oklch(93.5% 0.027 262.3)

  3. Step 200

    200

    #C7DAFC

    oklch(88.5% 0.051 262.1)

  4. Step 300

    300

    #A0C1FD

    oklch(80.9% 0.093 262.1)

  5. Step 400

    400

    #6C9FFC

    oklch(70.8% 0.147 261.6)

  6. Step 500

    500

    #4583F9

    oklch(63.1% 0.188 261.8)

  7. Step 600

    600

    #2769E9

    oklch(55.7% 0.205 261.8)

  8. Step 700

    700

    #1B56CA

    oklch(49.1% 0.19 262)

  9. Step 800

    800

    #1847A3

    oklch(42.6% 0.158 261.9)

  10. Step 900

    900

    #1A3D82

    oklch(37.7% 0.123 262.1)

  11. Step 950

    950 (this color)

    #152A52

    oklch(29.2% 0.078 261.9)

Export this scale for Tailwind in the Tailwind colors tool

#152A52 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#162E540.013
Deuteranopia (no green cones)#0B28510.013
Tritanopia (no blue cones)#00333A0.062
Achromatopsia (no color)#2B2B2B0.078

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #152A52

    #152A52

    oklch(29.2% 0.078 261.9)

  • #3B2800

    #3B2800

    oklch(29.2% 0.06 81)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #152A52

    #152A52

    oklch(29.2% 0.078 261.9)

  • #003044

    #003044

    oklch(29.1% 0.06 232.5)

  • #2D234F

    #2D234F

    oklch(29.2% 0.078 291.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #152A52

    #152A52

    oklch(29.2% 0.078 261.9)

  • #481E00

    #481E00

    oklch(29.1% 0.076 51.2)

  • #2D2F00

    #2D2F00

    oklch(29.3% 0.065 112.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #152A52

    #152A52

    oklch(29.2% 0.078 261.9)

  • #4B1819

    #4B1819

    oklch(29% 0.078 22.1)

  • #10350D

    #10350D

    oklch(29.2% 0.078 142.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #152A52

    #152A52

    oklch(29.2% 0.078 261.9)

  • #471830

    #471830

    oklch(29.1% 0.078 351.3)

  • #3B2800

    #3B2800

    oklch(29.2% 0.06 81)

  • #003528

    #003528

    oklch(29.3% 0.057 170.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #152A52, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #152A52 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.