#14332F

Closest named color: Gunmetal (#293241). oklch(29.6% 0.038 184.3), rgb(20, 51, 47).

Aa

White text reads best on this color (13.59:1).

About this color

#14332F is a dark, muted teal or cyan. In OKLCH its lightness is 30%, its chroma 0.038 and its hue 184°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.046 away. White text reads best on it, at 13.59:1.

Hue familyTeals and cyans
Lightnessdark (30%)
Chromamuted (0.038)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.54:1
White text13.59:1

Values

HEX#14332F
RGBrgb(20, 51, 47)
HSLhsl(172, 44%, 14%)
OKLCHoklch(29.6% 0.038 184.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #14332F 13.59:1 AAA Lc -103.1 Preferred for body text
Black text on #14332F 1.54:1 Fails Lc 0.0 Not readable
#14332F text on white 13.59:1 AAA Lc 100.0 Preferred for body text
#14332F text on black 1.54:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F7F6

    oklch(97.1% 0.006 185.3)

  2. Step 100

    100

    #E1EDEB

    oklch(93.7% 0.013 185.1)

  3. Step 200

    200

    #C8DFDB

    oklch(88.5% 0.025 184.2)

  4. Step 300

    300

    #A1CAC4

    oklch(80.8% 0.044 185.4)

  5. Step 400

    400

    #6BAFA6

    oklch(70.6% 0.071 185.1)

  6. Step 500

    500

    #3B9B90

    oklch(63% 0.091 184.7)

  7. Step 600

    600

    #00867A

    oklch(55.7% 0.099 183.9)

  8. Step 700

    700

    #007066

    oklch(49% 0.087 184.2)

  9. Step 800

    800

    #005C54

    oklch(42.7% 0.075 184.7)

  10. Step 900

    900

    #114C45

    oklch(37.8% 0.06 183.5)

  11. Step 950

    950 (this color)

    #14332F

    oklch(29.6% 0.038 184.3)

Export this scale for Tailwind in the Tailwind colors tool

#14332F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#30302F0.039
Deuteranopia (no green cones)#2B2C2F0.038
Tritanopia (no blue cones)#0434320.012
Achromatopsia (no color)#2E2E2E0.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #14332F

    #14332F

    oklch(29.6% 0.038 184.3)

  • #3D252A

    #3D252A

    oklch(29.6% 0.037 6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #14332F

    #14332F

    oklch(29.6% 0.038 184.3)

  • #1D3224

    #1D3224

    oklch(29.5% 0.037 154.3)

  • #143238

    #143238

    oklch(29.7% 0.037 212.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #14332F

    #14332F

    oklch(29.6% 0.038 184.3)

  • #392635

    #392635

    oklch(29.8% 0.038 334.2)

  • #3E2620

    #3E2620

    oklch(29.7% 0.038 34.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #14332F

    #14332F

    oklch(29.6% 0.038 184.3)

  • #31283C

    #31283C

    oklch(29.6% 0.038 304.8)

  • #3A2918

    #3A2918

    oklch(29.6% 0.038 65.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #14332F

    #14332F

    oklch(29.6% 0.038 184.3)

  • #272B40

    #272B40

    oklch(29.5% 0.039 275.5)

  • #3D252A

    #3D252A

    oklch(29.6% 0.037 6)

  • #332D16

    #332D16

    oklch(29.7% 0.038 95.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #14332F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #14332F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.