#102C4E

Closest named color: Marine (#042E60). oklch(29.2% 0.071 254.9), rgb(16, 44, 78).

Aa

White text reads best on this color (14.07:1).

About this color

#102C4E is a dark, moderately saturated blue. In OKLCH its lightness is 29%, its chroma 0.071 and its hue 255°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.032 away. White text reads best on it, at 14.07:1.

Hue familyBlues
Lightnessdark (29%)
Chromamoderately saturated (0.071)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.49:1
White text14.07:1

Values

HEX#102C4E
RGBrgb(16, 44, 78)
HSLhsl(213, 66%, 18%)
OKLCHoklch(29.2% 0.071 254.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #102C4E 14.07:1 AAA Lc -103.6 Preferred for body text
Black text on #102C4E 1.49:1 Fails Lc 0.0 Not readable
#102C4E text on white 14.07:1 AAA Lc 100.5 Preferred for body text
#102C4E text on black 1.49:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F6FD

    oklch(97.1% 0.011 256.7)

  2. Step 100

    100

    #DFEBFA

    oklch(93.6% 0.024 254)

  3. Step 200

    200

    #C5DBF8

    oklch(88.4% 0.047 255.4)

  4. Step 300

    300

    #9CC4F6

    oklch(80.9% 0.083 254.3)

  5. Step 400

    400

    #64A3F2

    oklch(70.7% 0.134 254.9)

  6. Step 500

    500

    #3389EE

    oklch(63% 0.172 255)

  7. Step 600

    600

    #0071DA

    oklch(55.6% 0.182 254.8)

  8. Step 700

    700

    #005FB9

    oklch(49.2% 0.161 254.8)

  9. Step 800

    800

    #004D99

    oklch(42.7% 0.14 255)

  10. Step 900

    900

    #0D417B

    oklch(37.7% 0.112 254.9)

  11. Step 950

    950 (this color)

    #102C4E

    oklch(29.2% 0.071 254.9)

Export this scale for Tailwind in the Tailwind colors tool

#102C4E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1C2F4F0.018
Deuteranopia (no green cones)#12294D0.009
Tritanopia (no blue cones)#0034390.055
Achromatopsia (no color)#2B2B2B0.071

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #102C4E

    #102C4E

    oklch(29.2% 0.071 254.9)

  • #3D2600

    #3D2600

    oklch(29% 0.061 74.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #102C4E

    #102C4E

    oklch(29.2% 0.071 254.9)

  • #003140

    #003140

    oklch(29.1% 0.055 224.7)

  • #29254D

    #29254D

    oklch(29.1% 0.071 285.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #102C4E

    #102C4E

    oklch(29.2% 0.071 254.9)

  • #481E09

    #481E09

    oklch(29.2% 0.071 44.6)

  • #312D00

    #312D00

    oklch(29.2% 0.062 104.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #102C4E

    #102C4E

    oklch(29.2% 0.071 254.9)

  • #491A20

    #491A20

    oklch(29.2% 0.072 14.9)

  • #1B330B

    #1B330B

    oklch(29.1% 0.07 135.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #102C4E

    #102C4E

    oklch(29.2% 0.071 254.9)

  • #431B34

    #431B34

    oklch(29.1% 0.071 344.1)

  • #3D2600

    #3D2600

    oklch(29% 0.061 74.6)

  • #003524

    #003524

    oklch(29.1% 0.061 165.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #102C4E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #102C4E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.