#0F323B

Closest named color: Gunmetal (#293241). oklch(29.6% 0.043 217.8), rgb(15, 50, 59).

Aa

White text reads best on this color (13.63:1).

About this color

#0F323B is a dark, muted teal or cyan. In OKLCH its lightness is 30%, its chroma 0.043 and its hue 218°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.035 away. White text reads best on it, at 13.63:1.

Hue familyTeals and cyans
Lightnessdark (30%)
Chromamuted (0.043)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.53:1
White text13.63:1

Values

HEX#0F323B
RGBrgb(15, 50, 59)
HSLhsl(192, 59%, 15%)
OKLCHoklch(29.6% 0.043 217.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0F323B 13.63:1 AAA Lc -103.1 Preferred for body text
Black text on #0F323B 1.53:1 Fails Lc 0.0 Not readable
#0F323B text on white 13.63:1 AAA Lc 100.0 Preferred for body text
#0F323B text on black 1.53:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F7F8

    oklch(97.2% 0.007 208.8)

  2. Step 100

    100

    #E0ECF0

    oklch(93.5% 0.014 219.6)

  3. Step 200

    200

    #C6DEE5

    oklch(88.5% 0.027 217.2)

  4. Step 300

    300

    #9CC9D6

    oklch(80.8% 0.051 217.4)

  5. Step 400

    400

    #62ADC2

    oklch(70.7% 0.081 218)

  6. Step 500

    500

    #2798B3

    oklch(63.1% 0.103 218.1)

  7. Step 600

    600

    #00819A

    oklch(55.7% 0.1 217.7)

  8. Step 700

    700

    #006C82

    oklch(49.1% 0.088 218.4)

  9. Step 800

    800

    #00596B

    oklch(42.8% 0.077 217.7)

  10. Step 900

    900

    #014A59

    oklch(37.8% 0.067 217.3)

  11. Step 950

    950 (this color)

    #0F323B

    oklch(29.6% 0.043 217.8)

Export this scale for Tailwind in the Tailwind colors tool

#0F323B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2C303B0.037
Deuteranopia (no green cones)#262C3B0.033
Tritanopia (no blue cones)#0035350.020
Achromatopsia (no color)#2E2E2E0.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0F323B

    #0F323B

    oklch(29.6% 0.043 217.8)

  • #3F251D

    #3F251D

    oklch(29.5% 0.042 37.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0F323B

    #0F323B

    oklch(29.6% 0.043 217.8)

  • #0E3431

    #0E3431

    oklch(29.7% 0.043 187.8)

  • #1B2F41

    #1B2F41

    oklch(29.7% 0.042 246.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0F323B

    #0F323B

    oklch(29.6% 0.043 217.8)

  • #3F2429

    #3F2429

    oklch(29.7% 0.042 7.9)

  • #3B2914

    #3B2914

    oklch(29.7% 0.043 69.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0F323B

    #0F323B

    oklch(29.6% 0.043 217.8)

  • #3B2434

    #3B2434

    oklch(29.6% 0.043 338.6)

  • #332D12

    #332D12

    oklch(29.7% 0.043 97)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0F323B

    #0F323B

    oklch(29.6% 0.043 217.8)

  • #33273D

    #33273D

    oklch(29.6% 0.042 308.9)

  • #3F251D

    #3F251D

    oklch(29.5% 0.042 37.9)

  • #273119

    #273119

    oklch(29.7% 0.043 127.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0F323B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0F323B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.