#0F313F

Closest named color: Gunmetal (#293241). oklch(29.6% 0.046 228.6), rgb(15, 49, 63).

Aa

White text reads best on this color (13.71:1).

About this color

#0F313F is a dark, muted teal or cyan. In OKLCH its lightness is 30%, its chroma 0.046 and its hue 229°. Its hue sits on the cool side of the wheel. The nearest named color is Gunmetal (#293241), ΔE 0.033 away. White text reads best on it, at 13.71:1.

Hue familyTeals and cyans
Lightnessdark (30%)
Chromamuted (0.046)
Temperaturecool
Nearest nameGunmetal (#293241)
Black text1.53:1
White text13.71:1

Values

HEX#0F313F
RGBrgb(15, 49, 63)
HSLhsl(197, 62%, 15%)
OKLCHoklch(29.6% 0.046 228.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0F313F 13.71:1 AAA Lc -103.2 Preferred for body text
Black text on #0F313F 1.53:1 Fails Lc 0.0 Not readable
#0F313F text on white 13.71:1 AAA Lc 100.1 Preferred for body text
#0F313F text on black 1.53:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F6F9

    oklch(97% 0.007 233.6)

  2. Step 100

    100

    #E0ECF2

    oklch(93.6% 0.015 229)

  3. Step 200

    200

    #C5DEE9

    oklch(88.6% 0.031 226.1)

  4. Step 300

    300

    #9CC8DD

    oklch(80.8% 0.055 228.7)

  5. Step 400

    400

    #62ABCC

    oklch(70.6% 0.088 229.1)

  6. Step 500

    500

    #2996BF

    oklch(63.2% 0.112 228.5)

  7. Step 600

    600

    #007FA6

    oklch(55.7% 0.109 228.5)

  8. Step 700

    700

    #006A8C

    oklch(49% 0.097 229.1)

  9. Step 800

    800

    #005773

    oklch(42.7% 0.084 228.5)

  10. Step 900

    900

    #024860

    oklch(37.6% 0.073 229)

  11. Step 950

    950 (this color)

    #0F313F

    oklch(29.6% 0.046 228.6)

Export this scale for Tailwind in the Tailwind colors tool

#0F313F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2A30400.034
Deuteranopia (no green cones)#232B3F0.029
Tritanopia (no blue cones)#0035360.027
Achromatopsia (no color)#2D2D2D0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0F313F

    #0F313F

    oklch(29.6% 0.046 228.6)

  • #3F2517

    #3F2517

    oklch(29.4% 0.046 48.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0F313F

    #0F313F

    oklch(29.6% 0.046 228.6)

  • #063435

    #063435

    oklch(29.7% 0.047 197.2)

  • #1E2D44

    #1E2D44

    oklch(29.5% 0.047 258.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0F313F

    #0F313F

    oklch(29.6% 0.046 228.6)

  • #412324

    #412324

    oklch(29.6% 0.046 18.1)

  • #392A0F

    #392A0F

    oklch(29.6% 0.047 79.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0F313F

    #0F313F

    oklch(29.6% 0.046 228.6)

  • #3E2330

    #3E2330

    oklch(29.6% 0.046 349.9)

  • #2F2E11

    #2F2E11

    oklch(29.5% 0.046 107.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0F313F

    #0F313F

    oklch(29.6% 0.046 228.6)

  • #37253C

    #37253C

    oklch(29.6% 0.047 318.8)

  • #3F2517

    #3F2517

    oklch(29.4% 0.046 48.6)

  • #21321B

    #21321B

    oklch(29.5% 0.046 137.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0F313F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0F313F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.