#0F2D58

Closest named color: Marine (#042E60). oklch(30.1% 0.085 257.9), rgb(15, 45, 88).

Aa

White text reads best on this color (13.66:1).

About this color

#0F2D58 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.085 and its hue 258°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.015 away. White text reads best on it, at 13.66:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.085)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.53:1
White text13.66:1

Values

HEX#0F2D58
RGBrgb(15, 45, 88)
HSLhsl(215, 71%, 20%)
OKLCHoklch(30.1% 0.085 257.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0F2D58 13.66:1 AAA Lc -103.1 Preferred for body text
Black text on #0F2D58 1.53:1 Fails Lc 0.0 Not readable
#0F2D58 text on white 13.66:1 AAA Lc 99.9 Preferred for body text
#0F2D58 text on black 1.53:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DEEBFE

    oklch(93.6% 0.029 257.8)

  3. Step 200

    200

    #C3DBFF

    oklch(88.5% 0.056 258.4)

  4. Step 300

    300

    #9AC3FF

    oklch(81% 0.096 257.8)

  5. Step 400

    400

    #60A1FF

    oklch(70.8% 0.154 257.7)

  6. Step 500

    500

    #2D85FF

    oklch(63.2% 0.199 257.9)

  7. Step 600

    600

    #006CE8

    oklch(55.6% 0.205 258)

  8. Step 700

    700

    #005AC4

    oklch(49% 0.181 258)

  9. Step 800

    800

    #004AA3

    oklch(42.8% 0.158 257.9)

  10. Step 900

    900

    #043E87

    oklch(37.8% 0.134 257.8)

  11. Step 950

    950 (this color)

    #0F2D58

    oklch(30.1% 0.085 257.9)

Export this scale for Tailwind in the Tailwind colors tool

#0F2D58 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#17315A0.016
Deuteranopia (no green cones)#072A570.012
Tritanopia (no blue cones)#00373E0.065
Achromatopsia (no color)#2E2E2E0.085

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0F2D58

    #0F2D58

    oklch(30.1% 0.085 257.9)

  • #3F2900

    #3F2900

    oklch(30% 0.063 77.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0F2D58

    #0F2D58

    oklch(30.1% 0.085 257.9)

  • #003345

    #003345

    oklch(30% 0.059 228.5)

  • #2D2556

    #2D2556

    oklch(30.2% 0.085 287.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0F2D58

    #0F2D58

    oklch(30.1% 0.085 257.9)

  • #4E1E00

    #4E1E00

    oklch(30.2% 0.083 47.8)

  • #323000

    #323000

    oklch(30.1% 0.065 107.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0F2D58

    #0F2D58

    oklch(30.1% 0.085 257.9)

  • #51171D

    #51171D

    oklch(30.1% 0.086 18)

  • #153706

    #153706

    oklch(30% 0.085 138.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0F2D58

    #0F2D58

    oklch(30.1% 0.085 257.9)

  • #4B1836

    #4B1836

    oklch(30% 0.086 347.2)

  • #3F2900

    #3F2900

    oklch(30% 0.063 77.5)

  • #003828

    #003828

    oklch(30.2% 0.062 167.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0F2D58, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0F2D58 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.