#0F2D53

Closest named color: Marine (#042E60). oklch(29.7% 0.078 255.9), rgb(15, 45, 83).

Aa

White text reads best on this color (13.81:1).

About this color

#0F2D53 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.078 and its hue 256°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.024 away. White text reads best on it, at 13.81:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.078)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.52:1
White text13.81:1

Values

HEX#0F2D53
RGBrgb(15, 45, 83)
HSLhsl(214, 69%, 19%)
OKLCHoklch(29.7% 0.078 255.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0F2D53 13.81:1 AAA Lc -103.3 Preferred for body text
Black text on #0F2D53 1.52:1 Fails Lc 0.0 Not readable
#0F2D53 text on white 13.81:1 AAA Lc 100.2 Preferred for body text
#0F2D53 text on black 1.52:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FE

    oklch(97.1% 0.012 255.5)

  2. Step 100

    100

    #DFEBFC

    oklch(93.6% 0.026 257)

  3. Step 200

    200

    #C4DBFB

    oklch(88.5% 0.051 256.7)

  4. Step 300

    300

    #99C3FC

    oklch(80.8% 0.093 256.2)

  5. Step 400

    400

    #5FA2FA

    oklch(70.7% 0.147 255.9)

  6. Step 500

    500

    #2A87F8

    oklch(63% 0.189 256)

  7. Step 600

    600

    #006FDE

    oklch(55.5% 0.189 256)

  8. Step 700

    700

    #005DBC

    oklch(49% 0.167 256)

  9. Step 800

    800

    #004C9C

    oklch(42.7% 0.146 256)

  10. Step 900

    900

    #054081

    oklch(37.8% 0.123 255.8)

  11. Step 950

    950 (this color)

    #0F2D53

    oklch(29.7% 0.078 255.9)

Export this scale for Tailwind in the Tailwind colors tool

#0F2D53 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1A30540.016
Deuteranopia (no green cones)#0F2A520.010
Tritanopia (no blue cones)#00363B0.061
Achromatopsia (no color)#2D2D2D0.078

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0F2D53

    #0F2D53

    oklch(29.7% 0.078 255.9)

  • #3F2800

    #3F2800

    oklch(29.8% 0.063 75.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0F2D53

    #0F2D53

    oklch(29.7% 0.078 255.9)

  • #003343

    #003343

    oklch(29.9% 0.057 225.5)

  • #2B2652

    #2B2652

    oklch(29.9% 0.077 285.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0F2D53

    #0F2D53

    oklch(29.7% 0.078 255.9)

  • #4B1E04

    #4B1E04

    oklch(29.7% 0.077 46.6)

  • #322F00

    #322F00

    oklch(29.9% 0.064 105.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0F2D53

    #0F2D53

    oklch(29.7% 0.078 255.9)

  • #4D1920

    #4D1920

    oklch(29.7% 0.079 15.2)

  • #1A3508

    #1A3508

    oklch(29.6% 0.077 135.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0F2D53

    #0F2D53

    oklch(29.7% 0.078 255.9)

  • #471A35

    #471A35

    oklch(29.6% 0.078 345.9)

  • #3F2800

    #3F2800

    oklch(29.8% 0.063 75.7)

  • #003726

    #003726

    oklch(29.9% 0.062 165.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0F2D53, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0F2D53 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.