#0F2B52

Closest named color: Marine (#042E60). oklch(29.1% 0.079 257.4), rgb(15, 43, 82).

Aa

White text reads best on this color (14.11:1).

About this color

#0F2B52 is a dark, moderately saturated blue. In OKLCH its lightness is 29%, its chroma 0.079 and its hue 257°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.026 away. White text reads best on it, at 14.11:1.

Hue familyBlues
Lightnessdark (29%)
Chromamoderately saturated (0.079)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.48:1
White text14.11:1

Values

HEX#0F2B52
RGBrgb(15, 43, 82)
HSLhsl(215, 69%, 19%)
OKLCHoklch(29.1% 0.079 257.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0F2B52 14.11:1 AAA Lc -103.6 Preferred for body text
Black text on #0F2B52 1.48:1 Fails Lc 0.0 Not readable
#0F2B52 text on white 14.11:1 AAA Lc 100.6 Preferred for body text
#0F2B52 text on black 1.48:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FE

    oklch(97.1% 0.012 255.5)

  2. Step 100

    100

    #DFEBFC

    oklch(93.6% 0.026 257)

  3. Step 200

    200

    #C4DBFC

    oklch(88.5% 0.052 257.4)

  4. Step 300

    300

    #9BC3FD

    oklch(81% 0.093 257.6)

  5. Step 400

    400

    #61A1FC

    oklch(70.7% 0.149 257.4)

  6. Step 500

    500

    #3186FA

    oklch(63.1% 0.191 257.5)

  7. Step 600

    600

    #006DE5

    oklch(55.6% 0.201 257.4)

  8. Step 700

    700

    #005BC2

    oklch(49% 0.177 257.5)

  9. Step 800

    800

    #004AA1

    oklch(42.6% 0.155 257.6)

  10. Step 900

    900

    #0B3F82

    oklch(37.8% 0.125 257.4)

  11. Step 950

    950 (this color)

    #0F2B52

    oklch(29.1% 0.079 257.4)

Export this scale for Tailwind in the Tailwind colors tool

#0F2B52 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#182F540.017
Deuteranopia (no green cones)#0B28510.011
Tritanopia (no blue cones)#00343A0.061
Achromatopsia (no color)#2B2B2B0.079

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0F2B52

    #0F2B52

    oklch(29.1% 0.079 257.4)

  • #3C2700

    #3C2700

    oklch(29.1% 0.061 77.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0F2B52

    #0F2B52

    oklch(29.1% 0.079 257.4)

  • #003141

    #003141

    oklch(29.2% 0.056 226.3)

  • #2A2450

    #2A2450

    oklch(29.2% 0.078 286.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0F2B52

    #0F2B52

    oklch(29.1% 0.079 257.4)

  • #4A1C01

    #4A1C01

    oklch(29.2% 0.079 46.9)

  • #2F2D00

    #2F2D00

    oklch(29% 0.062 107.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0F2B52

    #0F2B52

    oklch(29.1% 0.079 257.4)

  • #4B171D

    #4B171D

    oklch(29% 0.079 16.7)

  • #163407

    #163407

    oklch(29.1% 0.079 137.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0F2B52

    #0F2B52

    oklch(29.1% 0.079 257.4)

  • #461833

    #461833

    oklch(29% 0.079 346.9)

  • #3C2700

    #3C2700

    oklch(29.1% 0.061 77.8)

  • #003526

    #003526

    oklch(29.2% 0.059 167.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0F2B52, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0F2B52 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.